Difference between revisions of "Herbal medicine"

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(Added Info tag. Added category Medicine.)
(Rewrite, changed to use define template. Updated for A16.)
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<onlyinclude>
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{{Define|Medicine
{{infobox main||
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| always haulable = true
|name = Herbal Medicine
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| def name = HerbalMedicine
|image = Herbal Medicine.png|Herbal Medicine
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| description = A pack of herbal concoctions typically extracted from the healroot plant. Less potent than industrial pharmaceuticals, but much better than nothing.
|info = A pack of herbal concoctions typically extracted from the xerigium plant. Less potent than industrial pharmaceuticals.
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| draw gui overlay = true
|type = Medicine{{!}}Medicine
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| e type = Medicine
|placeable =  
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| graphic class = Graphic_Single
|hp = 100
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| graphic path = Things/Item/Resource/MedicineHerbal
|deterioration = 5.00/d
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| label = herbal medicine
|potency = 85%
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| parent name = ResourceBase
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| path cost = 15
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| resource readout priority = Middle
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| rotatable = false
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| selectable = true
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| sound drop = Standard_Drop
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| sound interact = Standard_Drop
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| stack limit = 75
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| thing class = Medicine
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| ticker type = Rare
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| use standard health = true
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| max health base = 100
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| use hit points = true
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| deterioration rate base = 10
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| flammability base = 1.0
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| market value base = 12
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| max hit points base = 100
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| medical potency base = 0.4
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| mass = 0.35
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| beauty base = -7
 
}}
 
}}
</onlyinclude>
 
  
{{Info|'''Herbal medicine''' performs the same function as normal medicine but with less efficiency, decreasing success rate.
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{{Info|'''Herbal medicine''' performs the same function as normal [[medicine]] but with less efficiency and lower success rate.
As a medicine that can be grown, it makes for a good source of medicine for jobs that do not require a high success rate, or as a fall back medicine if your normal or [[Glitterworld Medicine|glitterworld medicine]] stockpile is lacking.}}
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It can be grown from the [[healroot]] plant. It makes for a good source of medicine for jobs that do not require a high success rate, or as a fall back medicine if your normal or [[Glitterworld Medicine|glitterworld medicine]] stockpile is lacking. Combined with [[neutroamine]] and [[cloth]] it can be crafted into normal medicine at a [[drug lab]].}}
 
 
[[Category:Medicine]]
 

Revision as of 03:24, 26 December 2016

Herbal medicine

Herbal medicine.png

A pack of herbal concoctions typically extracted from the healroot plant. It is less potent than industrial pharmaceuticals, but much better than nothing.


Type
Medical ItemMedicine
Stack Limit
25

Base Stats

Days To Start Rot
150
Deterioration Rate
6
Flammability
1.3
Market Value
10
Mass
0.35
Max Hit Points
60
Medical Potency
0.6
... further results

Stat Modifiers

... further results

Herbal medicine performs the same function as normal medicine but with less efficiency and lower success rate. It can be grown from the healroot plant. It makes for a good source of medicine for jobs that do not require a high success rate, or as a fall back medicine if your normal or glitterworld medicine stockpile is lacking. Combined with neutroamine and cloth it can be crafted into normal medicine at a drug lab.