Difference between revisions of "Breathing"

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<includeonly>:''Main Article: [[Breathing]]''</includeonly>
 
<includeonly>:''Main Article: [[Breathing]]''</includeonly>
 
Breathing is impaired by damaged [[lung|lungs]]. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans.
 
Breathing is impaired by damaged [[lung|lungs]]. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans.
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Breathing bears a small weight in the movement stat, hence why Asthmatics will be slightly slower than healthy colonists.

Revision as of 11:50, 8 January 2017

Breathing is a stat: the ability of a character to breathe Its default value is 100%.


Breathing is impaired by damaged lungs. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans.

Breathing bears a small weight in the movement stat, hence why Asthmatics will be slightly slower than healthy colonists.