Difference between revisions of "Breathing"
Jump to navigation
Jump to search
XeoNovaDan (talk | contribs) m (More Information) |
|||
Line 8: | Line 8: | ||
<includeonly>:''Main Article: [[Breathing]]''</includeonly> | <includeonly>:''Main Article: [[Breathing]]''</includeonly> | ||
Breathing is impaired by damaged [[lung|lungs]]. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans. | Breathing is impaired by damaged [[lung|lungs]]. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans. | ||
+ | |||
+ | Breathing bears a small weight in the movement stat, hence why Asthmatics will be slightly slower than healthy colonists. |
Revision as of 11:50, 8 January 2017
Breathing is a stat: the ability of a character to breathe Its default value is 100%.
Breathing is impaired by damaged lungs. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans.
Breathing bears a small weight in the movement stat, hence why Asthmatics will be slightly slower than healthy colonists.