Difference between revisions of "Internal version/0.0.250"
Jump to navigation
Jump to search
GlobusGames (talk | contribs) (GlobusGames moved page Internal version/0.0.250 to RimWorld 0.0.250) |
GlobusGames (talk | contribs) m |
||
Line 1: | Line 1: | ||
− | + | '''Internal version 0.0.250''' was released on November 3, 2013 - Pre-alpha backer release 1 | |
+ | |||
+ | === Bug Fixes === | ||
+ | * Many bugfixes in prep for public alpha. | ||
+ | |||
+ | === Changes === | ||
+ | * Reorganized enemy attack AI to acquire turret targets even without line of sight. | ||
+ | |||
+ | <noinclude>{{version|i}}</noinclude> |
Revision as of 15:15, 17 December 2013
Internal version 0.0.250 was released on November 3, 2013 - Pre-alpha backer release 1
Bug Fixes
- Many bugfixes in prep for public alpha.
Changes
- Reorganized enemy attack AI to acquire turret targets even without line of sight.
This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for i.