Difference between revisions of "Melee Hit Chance"

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((Bot) Testing automatic XML data extraction)
 
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{{Stat
 
{{Stat
| default base value = 1
+
| default base value = 1.00
 
| min value = 0.01
 
| min value = 0.01
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = Base chance to hit a target in melee.
 
| description = Base chance to hit a target in melee.
 
}}
 
}}
 +
 +
===Factors===
 +
* [[Skills#Melee|Melee]] skill
 +
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance
 +
* [[Sight]]: [[Sight Importance::0.4|40%]] importance -- note that unlike almost all other [[Stat|stats]], [[Sight]] impact is not capped at 100% efficiency here
 +
* Note that as of A16, [[Manipulation]] does not effect Melee hit chance (for good or ill); this is probably a bug.
 +
* [[Traits]]
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** [[Traits#Brawler|Brawler]]: +50%

Revision as of 11:29, 16 March 2017

Melee Hit Chance is a stat: Base chance to hit a target in melee. Its minimum allowed value is 1%. Its default value is 100%.

Factors

  • Melee skill
  • Consciousness: 100% importance
  • Sight: 40% importance -- note that unlike almost all other stats, Sight impact is not capped at 100% efficiency here
  • Note that as of A16, Manipulation does not effect Melee hit chance (for good or ill); this is probably a bug.
  • Traits