Difference between revisions of "Guest"
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=== Fallen visitor === | === Fallen visitor === | ||
− | Visitors may fall down due to environmental events such as a [[Events#Heat_Wave|heatwave]], opening the opportunity to guest them as well. | + | [[People#Traders|Visitors]] may fall down due to environmental events such as a [[Events#Heat_Wave|heatwave]], opening the opportunity to guest them as well. Stripping a visitor doesn't have a negative impact in foreign affairs. Once the guest recovers motion, s/he will start moving towards a map edge to return home. A message will pop-up saying: ''"Because (name) exited the map healthy, relations with (faction) have improved by 15.""''. |
<gallery mode="nolines"> | <gallery mode="nolines"> |
Revision as of 10:24, 12 April 2017
Description
Escape pod
A guest, is the first available option "status" for a human who just crash-landed in an escape pod, before the colony has managed to build a prison due to early game stage. The character will use any bed assigned for medical purpose. After recovery, the character will start moving. In order to become part of the colony, s/he can be captured as prisoner and then recruited.
Fallen visitor
Visitors may fall down due to environmental events such as a heatwave, opening the opportunity to guest them as well. Stripping a visitor doesn't have a negative impact in foreign affairs. Once the guest recovers motion, s/he will start moving towards a map edge to return home. A message will pop-up saying: "Because (name) exited the map healthy, relations with (faction) have improved by 15."".