Difference between revisions of "Filth"
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(Filled in some descriptions, needs more.) |
(→Summary Table: Filled in values.) |
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! style="text-align:left; padding-left: 6px;" | {{h:title|Fluid produced when an animal gives birth|Amniotic fluid}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|Fluid produced when an animal gives birth|Amniotic fluid}} | ||
− | | -30 || | + | | -30 || -9 || {{#var:cleanliness}} || yes || yes |
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! style="text-align:left; padding-left: 6px;" | {{h:title|description|Animal filth}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|description|Animal filth}} | ||
− | | {{#var:beauty}} || | + | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|From a bleeding human or animal|Blood}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|From a bleeding human or animal|Blood}} | ||
− | | -30 || | + | | -30 || -9 || -10 || yes || yes |
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! style="text-align:left; padding-left: 6px;" | {{h:title|From a bleeding insectoid|Bugblood}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|From a bleeding insectoid|Bugblood}} | ||
− | | -40 || | + | | -40 || -12 || -15 || yes || yes |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|Debris created by collapsed structures|Building rubble}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|Debris created by collapsed structures|Building rubble}} | ||
− | | {{#var:beauty}} || | + | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Dirt}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|description|Dirt}} | ||
− | | {{#var:beauty}} || | + | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|Fireproof foam from a firefoam popper|Firefoam}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|Fireproof foam from a firefoam popper|Firefoam}} | ||
− | | -25 || | + | | -25 || -8 || {{#var:cleanliness}} || yes || yes |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Fuel puddle}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|description|Fuel puddle}} | ||
− | | -10 || | + | | -10 || -3 || {{#var:cleanliness}} || yes || yes |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Rock rubble}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|description|Rock rubble}} | ||
− | | {{#var:beauty}} || | + | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|description|Sand}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|description|Sand}} | ||
− | | {{#var:beauty}} || | + | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || yes || no |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|Remnants from destroyed sandbags|Scattered sandbags}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|Remnants from destroyed sandbags|Scattered sandbags}} | ||
− | | {{#var:beauty}} || | + | | {{#var:beauty}} || -4 || {{#var:cleanliness}} || no || no |
|- | |- | ||
! style="text-align:left; padding-left: 6px;" | {{h:title|Usually found after opening a cryptosleep casket|Slime}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|Usually found after opening a cryptosleep casket|Slime}} | ||
− | | -25 || | + | | -25 || -8 || -15 || yes || yes |
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! style="text-align:left; padding-left: 6px;" | {{h:title|Vomit from a human or animal|Vomit}} | ! style="text-align:left; padding-left: 6px;" | {{h:title|Vomit from a human or animal|Vomit}} | ||
− | | -40 || | + | | -40 || -12 || -15 || yes || yes |
|} | |} |
Revision as of 02:09, 2 May 2017
Template:UC Filth is something that makes a place become dirty.
They are removed by having a colonist with Cleaning enabled clean up the place.
There are a few kinds of filth in the game.
Summary Table
Certain unsightly objects, i.e. vomit, have one value when under a roof and a lower value when unroofed. This simulates the general disgust of seeing eyesores indoors versus encountering them outside. Some messes can be spread by pawns track through them and others can be washed away by rain.
Name | Beauty (indoors) | Beauty (outdoors) | Cleanliness | Trackable | Washes away |
---|---|---|---|---|---|
Amniotic fluid | -30 | -9 | -5 | yes | yes |
Animal filth | -15 | -4 | -5 | yes | no |
Blood | -30 | -9 | -10 | yes | yes |
Bugblood | -40 | -12 | -15 | yes | yes |
Building rubble | -15 | -4 | -5 | no | no |
Dirt | -15 | -4 | -5 | yes | no |
Firefoam | -25 | -8 | -5 | yes | yes |
Fuel puddle | -10 | -3 | -5 | yes | yes |
Rock rubble | -15 | -4 | -5 | no | no |
Sand | -15 | -4 | -5 | yes | no |
Scattered sandbags | -15 | -4 | -5 | no | no |
Slime | -25 | -8 | -15 | yes | yes |
Vomit | -40 | -12 | -15 | yes | yes |