Difference between revisions of "Digestion"
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(Undo revision 62257 by Chrisxlite (talk) XND is right: Metabolism no longer has any gameplay effects.) Tag: Undo |
Roytheboy11 (talk | contribs) (Added rest rate weight) |
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Line 2: | Line 2: | ||
| default base value = 1 | | default base value = 1 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
− | | description = How well a creature's body converts food reserves into energy to sustain life. | + | | description = How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at weight 0.3. |
}} | }} | ||
<noinclude>[[Category:Capacity]]</noinclude> | <noinclude>[[Category:Capacity]]</noinclude> |
Revision as of 22:07, 21 February 2019
Digestion is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at weight 0.3.