Difference between revisions of "Template:Tag/Melee Material"

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m (fixed damage factor calls)
Line 1: Line 1:
 
   {{#vardefine: name  | {{{1|Wood}}}
 
   {{#vardefine: name  | {{{1|Wood}}}
}}{{#vardefine: blunt | {{Q| {{#var:name}} | Melee Blunt Damage Base }}
+
}}{{#vardefine: blunt | {{Q| {{#var:name}} | Melee Blunt Damage Factor }}
}}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Base }}
+
}}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Factor }}
 
}}
 
}}
 
{| {{Tag/ST| c_22 | 15em }}
 
{| {{Tag/ST| c_22 | 15em }}

Revision as of 05:09, 11 April 2019

Material for Melee Weapons
Cooldown ×1
Blunt Damage 0.9
Sharp Damage 0.4