Difference between revisions of "Template:Tag/Melee Material"
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m (fixed damage factor calls) |
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Line 1: | Line 1: | ||
{{#vardefine: name | {{{1|Wood}}} | {{#vardefine: name | {{{1|Wood}}} | ||
− | }}{{#vardefine: blunt | {{Q| {{#var:name}} | Melee Blunt Damage | + | }}{{#vardefine: blunt | {{Q| {{#var:name}} | Melee Blunt Damage Factor }} |
− | }}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage | + | }}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Factor }} |
}} | }} | ||
{| {{Tag/ST| c_22 | 15em }} | {| {{Tag/ST| c_22 | 15em }} |
Revision as of 05:09, 11 April 2019
Material for Melee Weapons | |||
---|---|---|---|
Cooldown | ×1 | ||
Blunt Damage | 0.9 | ||
Sharp Damage | 0.4 |