Difference between revisions of "Template:Tag/Melee Material"
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m (fixed damage factor calls) |
(fixed formatting for damage types) |
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Line 1: | Line 1: | ||
{{#vardefine: name | {{{1|Wood}}} | {{#vardefine: name | {{{1|Wood}}} | ||
− | |||
− | |||
}} | }} | ||
{| {{Tag/ST| c_22 | 15em }} | {| {{Tag/ST| c_22 | 15em }} | ||
Line 11: | Line 9: | ||
{{Tag/HR}} Blunt Damage | {{Tag/HR}} Blunt Damage | ||
| | | | ||
− | | {{Format/ | + | | {{Format/Equation Table | {{#var:name}} | Melee Blunt Damage }} |
| | | | ||
|- | |- | ||
{{Tag/HR}} Sharp Damage | {{Tag/HR}} Sharp Damage | ||
| | | | ||
− | | {{Format/ | + | | {{Format/Equation Table | {{#var:name}} | Melee Sharp Damage }} |
| | | | ||
|- | |- | ||
|} | |} |
Revision as of 05:11, 11 April 2019
Material for Melee Weapons | |||||
---|---|---|---|---|---|
Cooldown | ×1 | ||||
Blunt Damage | ×0.9 | ||||
Sharp Damage | ×0.4 |