Difference between revisions of "Armor - Sharp"

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(Fix description to style; add strategy section)
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| description = A property of textiles. Armor against sharp damage like bullets, knife stabs animal bites and explosions.
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| description = Mitigation of ''sharp'' damage (e.g. bullets, blades, bites, explosions)}}
This along with the other types of blunt and heat. This stat only increases the armor and does not decrease anything else.
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The sharp buff is a good all round buff as most likely you are bound to be fighting against guns and knives/swords and not clubs, though you will still encounter many club users.
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== Strategy ==
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''Sharp'' damage is far more common than ''blunt'' damage (outside of melee combat, almost no ''blunt'' damage directly occurs); this makes ''sharp armor'' more valuable in general than ''blunt'' armor.

Revision as of 07:20, 22 August 2019

Armor - Sharp is a stat: Mitigation of sharp damage (e.g. bullets, blades, bites, explosions)

Strategy

Sharp damage is far more common than blunt damage (outside of melee combat, almost no blunt damage directly occurs); this makes sharp armor more valuable in general than blunt armor.