Difference between revisions of "Outdoors"
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ZombieElvis (talk | contribs) (here's a basic page. It needs to be expanded.) |
ZombieElvis (talk | contribs) (→Strategies: more info) |
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=== Strategies === | === Strategies === | ||
− | Most pawns that aren't [[zones|zoned]] out will satisfy this need on their own by going on a walk. | + | * Most pawns that aren't [[zones|zoned]] out will satisfy this need on their own by going on a walk during [[Recreation]]. |
+ | * Spacing out your colony buildings from each other can help satisfy this need simply by forcing pawns to walk outdoors between them. | ||
+ | * Build your Rec Room outdoors will allow your pawns to see nature while they unwind. | ||
+ | * Manually Draft them and move them outside. | ||
+ | * Pawns not under roofs will gain Outdoors faster than under roofs. | ||
+ | * Testing is needed to see if Events like [[Events#Aurora|Auroras]] cause pawns to gain this need faster. |
Revision as of 23:43, 27 October 2019
Outdoors is the need for pawns every pawn without the Undergrounder trait to be outside. Even when landed on a frontier world, most pawns feel the need for the great outdoors. Keeping them inside for too long will eventually affect their mood negatively.
Strategies
- Most pawns that aren't zoned out will satisfy this need on their own by going on a walk during Recreation.
- Spacing out your colony buildings from each other can help satisfy this need simply by forcing pawns to walk outdoors between them.
- Build your Rec Room outdoors will allow your pawns to see nature while they unwind.
- Manually Draft them and move them outside.
- Pawns not under roofs will gain Outdoors faster than under roofs.
- Testing is needed to see if Events like Auroras cause pawns to gain this need faster.