Difference between revisions of "Outdoors"
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ZombieElvis (talk | contribs) (→Strategies: more info) |
ZombieElvis (talk | contribs) (Anyone, feel free to add more information. Also, it needs that "stub" header that I don't know how to add.) |
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− | '''Outdoors''' is the [[need]] for | + | '''Outdoors''' is the [[need]] for every pawn without the Undergrounder [[trait]] to be outside. Even when landed on a frontier world, most pawns feel the need for the great outdoors. Keeping them inside for too long will eventually affect their [[mood]] negatively. |
+ | |||
+ | This isn't a much of a concern for certain professions. Farmers, animal handlers and hunters will go outside quite regularly. It's more of a concern for pawns whose jobs keep them inside: cooks, builders, tailors, crafters, artists, researchers, etc. | ||
=== Strategies === | === Strategies === | ||
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* Spacing out your colony buildings from each other can help satisfy this need simply by forcing pawns to walk outdoors between them. | * Spacing out your colony buildings from each other can help satisfy this need simply by forcing pawns to walk outdoors between them. | ||
* Build your Rec Room outdoors will allow your pawns to see nature while they unwind. | * Build your Rec Room outdoors will allow your pawns to see nature while they unwind. | ||
− | * Manually Draft them and move them outside. | + | * Manually Draft them and move them outside for awhile. |
* Pawns not under roofs will gain Outdoors faster than under roofs. | * Pawns not under roofs will gain Outdoors faster than under roofs. | ||
* Testing is needed to see if Events like [[Events#Aurora|Auroras]] cause pawns to gain this need faster. | * Testing is needed to see if Events like [[Events#Aurora|Auroras]] cause pawns to gain this need faster. |
Revision as of 23:51, 27 October 2019
Outdoors is the need for every pawn without the Undergrounder trait to be outside. Even when landed on a frontier world, most pawns feel the need for the great outdoors. Keeping them inside for too long will eventually affect their mood negatively.
This isn't a much of a concern for certain professions. Farmers, animal handlers and hunters will go outside quite regularly. It's more of a concern for pawns whose jobs keep them inside: cooks, builders, tailors, crafters, artists, researchers, etc.
Strategies
- Most pawns that aren't zoned out will satisfy this need on their own by going on a walk during Recreation.
- Spacing out your colony buildings from each other can help satisfy this need simply by forcing pawns to walk outdoors between them.
- Build your Rec Room outdoors will allow your pawns to see nature while they unwind.
- Manually Draft them and move them outside for awhile.
- Pawns not under roofs will gain Outdoors faster than under roofs.
- Testing is needed to see if Events like Auroras cause pawns to gain this need faster.