Difference between revisions of "Guest"
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[[Events#Transport pod crash|A transport pod crashes]] nearby, ejecting its incapacitated occupant. If they belong to a friendly faction or a neutral refugee, you can rescue and treat them as a guest, or capture them as a prisoner. People crashlanding from hostile factions can only be captured and cannot be treated as guests. | [[Events#Transport pod crash|A transport pod crashes]] nearby, ejecting its incapacitated occupant. If they belong to a friendly faction or a neutral refugee, you can rescue and treat them as a guest, or capture them as a prisoner. People crashlanding from hostile factions can only be captured and cannot be treated as guests. | ||
− | The guest will use any bed assigned for medical purposes. After recovery, the character will start to walk towards the edge of the map. | + | The guest will use any bed assigned for medical purposes. After recovery, the character will start to walk towards the edge of the map. They will also do this if the bed they are using is uninstalled or deconstructed, as long as they are able to walk. |
In order to guarantee that the occupant joins (in the long term), they can be captured and then recruited; note that capturing people belonging to factions will anger them. | In order to guarantee that the occupant joins (in the long term), they can be captured and then recruited; note that capturing people belonging to factions will anger them. |
Revision as of 20:27, 27 January 2020
Guest are a friendly or neutral Human which is downed and rescued in an event or injury.
In order to rescue a downed human, you need to have a vacant Sleeping spot, bedroll, bed or hospital bed. Once your pawns reached the downed person and taking back to the vacant sleeping place, he/she will be identify as guest.
If you select the option "Try to arrest", the target will instead be arrested as a prisoner.
Keep an eye on the health condition of the downed person. Sometimes they are hurt seriously and very close to death. It's better to build a sleeping spot beside the downed person and treat the wound first, or the person will be a corpse before arrival at base.
Escape pod
A transport pod crashes nearby, ejecting its incapacitated occupant. If they belong to a friendly faction or a neutral refugee, you can rescue and treat them as a guest, or capture them as a prisoner. People crashlanding from hostile factions can only be captured and cannot be treated as guests.
The guest will use any bed assigned for medical purposes. After recovery, the character will start to walk towards the edge of the map. They will also do this if the bed they are using is uninstalled or deconstructed, as long as they are able to walk.
In order to guarantee that the occupant joins (in the long term), they can be captured and then recruited; note that capturing people belonging to factions will anger them.
Fallen visitor
Visitors may collapse due to environmental events such as a heatwave, opening the opportunity to treat them as well. Stripping a visitor doesn't have a negative impact on faction relations. Once the guest recovers, they will start moving towards a map edge to return home. A message will pop-up saying: "Because (name) exited the map healthy, relations with (faction) have improved by 12."".