Difference between revisions of "Template:Ticks/doc"

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(Update documentation for ticks to reflect the new sub-templates)
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Converts ticks to seconds, so you don't have to!
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Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.
  
 
== Usage ==
 
== Usage ==
 
*Specify the time in ticks
 
*Specify the time in ticks
*Time in seconds is '''automatically calculated''' and added after the time in ticks.
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*Time in seconds or minutes is '''automatically calculated''' and added after the time in ticks.
  
 
<pre>
 
<pre>
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===== Example 2 =====
 
===== Example 2 =====
<pre>There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}. Figures specified in seconds assume the game is being played at normal speed.</pre>
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<pre>There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}.</pre>
There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}. Figures specified in seconds assume the game is being played at normal speed.
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There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}.
  
 
<includeonly>[[Category:Formatting templates]]</includeonly>
 
<includeonly>[[Category:Formatting templates]]</includeonly>
 
<noinclude>[[Category:Template documentation]]</noinclude>
 
<noinclude>[[Category:Template documentation]]</noinclude>
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== Choosing minutes vs. seconds ==
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If you specifically want to show ticks converted to minutes or seconds, you can use [[Template:Ticks/seconds]] or [[Template:Ticks/minutes]] directly

Revision as of 18:26, 26 April 2020

Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.

Usage

  • Specify the time in ticks
  • Time in seconds or minutes is automatically calculated and added after the time in ticks.
{{ticks|time in ticks}}

Examples

Example 1
The Great Bow has a cooldown period of {{ticks|255}}, making it rather slow for a ranged weapon.

The Great Bow has a cooldown period of 255 ticks (4.25 secs), making it rather slow for a ranged weapon.

Example 2
There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}.

There are 2,500 ticks (41.67 secs) in one game hour, so one game day consists of 60,000 ticks (16.67 mins).

Choosing minutes vs. seconds

If you specifically want to show ticks converted to minutes or seconds, you can use Template:Ticks/seconds or Template:Ticks/minutes directly