Difference between revisions of "Woodmaker"
(type: Animals -> Animal; type2: Dryads -> Dryad; movespeed: 3.00 -> 3; baseleatheramount: - -> 0; armorblunt: -> -; armorsharp: -> -; marketvalue: -> -; healthscale: 0.80 -> 0.8; hungerrate: 0.00 -> -; leathername: -> -; petness: - -> 0; manhuntertame: -> -; gestation: -> -; maturityage: -> -;) |
(flammability: - -> 0.7; tradeTags: - -> AnimalDryad;) |
||
Line 11: | Line 11: | ||
|min comfortable temperature = -50 | |min comfortable temperature = -50 | ||
|max comfortable temperature = 50 | |max comfortable temperature = 50 | ||
+ | |flammability = 0.7 | ||
|bodysize = 0.667 | |bodysize = 0.667 | ||
|healthscale = 0.8 | |healthscale = 0.8 | ||
Line 20: | Line 21: | ||
|meatname = immature dryad meat | |meatname = immature dryad meat | ||
|lifespan = 80 | |lifespan = 80 | ||
+ | |tradeTags = AnimalDryad | ||
|attack1dmg = 8 | |attack1dmg = 8 | ||
|attack1type = Scratch | |attack1type = Scratch |
Revision as of 18:07, 9 October 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Woodmaker
A slow, bumbling caste of dryad which specializes in wood production. Together with its Gauranlen tree, this dryad can generate a wood-like material on an ongoing basis. However, it is slow and ineffective at work or combat.
In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.
Base Stats
Pawn Stats
- Move Speed
- 3 c/s
- Health Scale
- 80% HP
- Body Size
- 0.667
- Mass - Baby
- 8.004 kg
- Mass - Juvenile
- 20.01 kg
- Mass - Adult
- 40.02 kg
- Carrying Capacity
- 50 kg
- Filth Rate
- 1
- Diet
- none
- Life Expectancy
- 80 years
- Manhunter Chance
- 100%
- Trainable Intelligence
- None
- Wildness
- 0%
- Comfortable Temp Range
- -50 °C – 50 °C (-58 °F – 122 °F)
Production
- Meat Yield
- 4 immature dryad meat
Melee Combat
- Attack 1
- Front left paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Front right paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Teeth
9 dmg (Bite)
13 % AP
2 second cooldown
0.9 chance factor
Stun for 280 ticks (4.67 secs) on first strike - Attack 4
- Head
4 dmg (Blunt)
6 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 2.25
- tradeTags
- AnimalDryad
Woodmakers are a caste of Dryads, a type of animal added by the Ideology DLC.
Generates wood x32 every two days. Maintaining 4 woodmaker dryads requires between 8.2 (Skill 0, non-Connection ideoligion) and 3.6 (Skill 20, connection ideoligion) in-game hours of pruning per day. Or between 20,500 ticks (5.69 mins) and 9,000 ticks (2.5 mins) for 64 wood. In comparison, for the same yield:
- Fibercorn requires 15,040 ticks (4.18 mins)
- Timbershroom requires 12,288 ticks (3.41 mins)
- Cypress tree requires 6,186.67 ticks (1.72 mins)
Note however, that the Plant Work Speed significantly affects the amount of work required, and high skill or the use of a field hand drastically improve these numbers.
Version history
- Ideology DLC Release - Added.
- 1.3.3101 - output every 2 days increased from 25 wood to 32 wood.