Difference between revisions of "Weapons"

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Here's the list of available weapons in the game as of build 254b.</translate>
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{{v|0.0.254b}} Here's the list of available weapons in the game:</translate>
  
 
<translate>====Standard Weapons:==== <!--T:4--></translate>
 
<translate>====Standard Weapons:==== <!--T:4--></translate>

Revision as of 14:36, 3 January 2014

<translate> In RimWorld, weapons are used by colonists and raiders alike to fight each other, or sometimes to put down an enraged animal.

Weapons have several characteristics that make them useful in different combat situations. They use no ammo even though there's Shells and Missiles resources.

0.0.254b Here's the list of available weapons in the game:</translate>

<translate>====Standard Weapons:==== </translate>

<translate>
Name Class Damage Range Accuracy Mode Burst Speed Handling Warmup/Cooldown Buy Sell Aim time (sec.) DPS</translate>
<translate> Pistol</translate> <translate>

Single</translate> || | 10 || | 24 || | 4 || | <translate> single</translate> || | - || | ++ || | 68/0 || | 250 $ || ? $ || 1.1 || 9.1

<translate> Pump shotgun</translate> <translate>

Single</translate> || | 20 || | 16 || | 7 || | <translate> single</translate> || | - || | + || | 108/0 || | 700 $ || ? $ || 1.8 || 11.1

<translate> T9 Incendiary Launcher</translate> <translate>

Single</translate> || | 4 || | 24 || | 1 || | <translate> burst(1)</translate>|| | 182 || | - || | 182/0 || | 1800 $ || ? $ || 3.0 || 1.3

<translate> Uzi</translate> <translate>

SMG</translate> || | 5 || | 24 || | 3 || | <translate> burst(4)</translate> || | 7 || | + || | 108/0 || | 800 $ || ? $ || 1.1 || 18.2

<translate> Lee-Enfield</translate> <translate>

Rifle</translate> || | 18 || | 37 || | 9 || | <translate> single</translate> || | - || | - || | 182/0 || | 750 $ || ? $ || 3.0 || 6.0

<translate> M-16 Assault Rifle</translate> <translate>

Rifle</translate> || | 7 || | 32 || | 7 || | <translate> burst(3)</translate> || | 7 || | + || | 108/0 || | 1300 $ || ? $ || 1.8 || 11.7

<translate></translate>R4 Charge Rifle <translate>

Rifle</translate> || | 14 || | 24 || | 6 || | <translate> burst(3)</translate> || | 12 || | + || | 108/0 || | 2000 $ || ? $ || 1.8 || 23.3

<translate> M-24 Sniper Rifle</translate> <translate>

Rifle</translate> || | 40 || | 45 || | 8 || | <translate> single</translate> || | - || | - || | 260/100 || | 1500 $ || ? $ || 4.3 || 9.3

<translate> L-15 LMG</translate> <translate>

LMG</translate> || | 7 || | 25.9 || | 3 || | <translate> burst(3)</translate> || | 8 || | - || | 108/0 || | Template:Mi || Template:Mi || ? || ?

<translate>====Special Weapons:==== </translate>

<translate></translate>! Name !! Class !! Damage !! Type !! Range !! Radius !! Warmup/Cooldown !! Explosion Delay !! Impact World !! Building Destroyer !! Purchasable !! Price
<translate> Frag grenades</translate> <translate>

Thrown</translate> || | 65 || | <translate> Bomb</translate> || | 12.9 || | 1.9 || | 108/120 || | 100 || | + || | + || | + || | 1000

<translate> Molotov cocktails</translate> <translate>

Thrown</translate> || | 15 || | <translate> Flame</translate> || | 12.9 || | 1.1 || | 108/120 || | 0 || | + || | + || | + || | 800

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