Mech recharger
Jump to navigation
Jump to search
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Mech recharger
[[File:|250x250px|link = Mech recharger|Mech recharger]]Property "Image" (as page type) with input value "File:" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Base Stats
- Type
- Building
Acquisition
?
Summary
Mech rechargers constantly require 200 W of direct, electrical power, even when not actively recharging a mech. They are placed on the ground and can't be minified, or uninstalled.
Mech rechargers can recharge light mechanoids. This includes:
A recharger gives the mechanoid 50% of their power need per day. This accumulates the recharger's waste meter. When full, a hauler can pick up 5 toxic wastepacks from the recharger. The exact amount of waste technically depends on the mechanoid, but all light mechanoids excrete 5 wastepacks. The existance of waste does not stop the recharger.
Analysis
?
Version history
- Biotech DLC Release - Added.