Internal version/0.0.329

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Revision as of 17:43, 16 February 2015 by Longbyte1 (talk | contribs)
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Internal version 0.0.329 was released on January 21, 2014.

Bug Fixes

  • Various bugs fixed.

Changes

  • Rho did nicer thicker outlines for characters.
  • Worker AI rejiggered to allow prioritization of different classes of targets within one work type. The upshot is that they’ll try to finish existing unfinished buildings before carrying resources to blueprints.

Additions

  • Added preferred names list, so you can encourage the game to spawn your Name in Game or Backstory in Game character.

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for i.