Template:Section/doc
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Overview
Used for objects to automate the content of sections like heat, light, and fuel.
{{#if: {{{glowradius|}}} | {{#if: {{#var:setProperty}} | {{#set:Glow Radius = {{{glowradius|}}} }} }} }} {{#if: {{{glowcolor|}}} | {{#if: {{#var:setProperty}} | {{#set:Glow Color = {{{glowcolor|}}} }} }} {{#vardefine:Red | {{#replace:{{#explode:{{{glowcolor|}}}|,|0}}|(}} }} {{#vardefine:Green| {{#explode:{{{glowcolor|}}}|,|1}} }} {{#vardefine:Blue | {{#replace:{{#explode:{{{glowcolor|}}}|,|2}}|)}} }} {{#vardefine:LightRadius|{{Lit Radius|{{{glowradius|}}}|{{#expr:{{#var:Red}}+{{#var:Green}}+{{#var:Blue}} }} }} }} {{#if: {{#var:setProperty}} | {{#set:Light Radius = {{#var:LightRadius}} }} }} ;<abbr title="The furthest away a tile can be before it falls below 30% light">Light Radius</abbr> :{{#expr:{{#var:LightRadius}} round 2}} <!-- Color Square: --><abbr title="RGB: {{{glowcolor|}}}"><span><div style="width:16px;height:16px;background-color:rgb({{#var:Red}},{{#var:Green}},{{#var:Blue}});display:inline-block;border:1px solid black;vertical-align:middle;"></div></span></abbr> }}
Usage
{{Section|Light}}
Torch lamp produces light in a 7.175 tile radius.
50% light: 5.9307552253293
30% light: 7.1749373541663
0% light: 9.06579794414
{{Section|Heat}}
heat section
{{Section|Fuelable}}
fuelable section
{{Section|Mineable}}
mineable section