User:JuliaCat/Test3

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Designations

Def Name Icon Target
Type
Remove
If
Building
Despawned
Should
Batch
Draw
Designate
Cancelable
Plan Plan designation Cell true true true
Mine Mine designation Cell true true true
MineVein Mine vein designation Cell true true true
Haul Haul designation Thing - true true
Deconstruct Deconstruct designation Thing - true true
Uninstall Uninstall designation Thing - true true
ExtractTree Extract tree designation Thing - true true
CutPlant Cut plant designation Thing - true true
HarvestPlant Harvest plant designation Thing - true true
Hunt Hunt designation Thing - true true
SmoothFloor Smooth floor designation Cell - true true
SmoothWall Smooth wall designation Cell - true true
PaintBuilding Paint designation Thing - true true
PaintFloor Paint floor designation Cell - false true
RemovePaintBuilding Remove building paint designation Thing - true true
RemovePaintFloor Remove floor paint designation Cell - true true
RemoveFloor Remove floor designation Cell - true true
Flick Flick designation Thing - true false
Strip Strip designation Thing - true true
Slaughter Slaughter designation Thing - true true
Tame Tame designation Thing - true true
Open Open designation Thing - true true
ReleaseAnimalToWild Release to the wild designation Thing - true true
ExtractSkull Extract skull designation Thing - true true
FillIn Fill in pit burrow designation Thing - true true

Designation Categories

Def
Name
Label Order Special
Designator
Classes
Show
Power
Grid
Research
Prerequisites
Preferred
Column
Min
Monolith
Level
Orders orders 900
  • Designator_Cancel
  • Designator_Deconstruct
  • Designator_Mine
  • Designator_PlantsHarvestWood
  • Designator_PlantsCut
  • Designator_PlantsHarvest
  • Designator_Hunt
  • Designator_Slaughter
  • Designator_Tame
  • Designator_Haul
  • Designator_Unforbid
  • Designator_Forbid
  • Designator_Claim
  • Designator_SmoothSurface
  • Designator_PaintBuilding
  • Designator_PaintFloor
  • Designator_RemovePaint
  • Designator_PlanAdd
  • Designator_PlanRemove
  • - - - -
    Zone zone 800
  • Designator_Cancel
  • Designator_Deconstruct
  • Designator_ZoneAddStockpile_Resources
  • Designator_ZoneAddStockpile_Dumping
  • Designator_ZoneAdd_Growing
  • Designator_ZoneDelete
  • Designator_AreaHomeExpand
  • Designator_AreaHomeClear
  • Designator_AreaAllowedExpand
  • Designator_AreaAllowedClear
  • Designator_AreaBuildRoof
  • Designator_AreaNoRoof
  • Designator_AreaIgnoreRoof
  • Designator_AreaSnowClearExpand
  • Designator_AreaSnowClearClear
  • Designator_AreaPollutionClearExpand
  • Designator_AreaPollutionClearClear
  • - - - -
    Structure structure 700
  • Designator_Cancel
  • Designator_Deconstruct
  • Designator_SmoothWalls
  • Designator_RemoveBridge
  • - - - -
    Production production 600
  • Designator_Cancel
  • Designator_Deconstruct
  • - - - -
    Furniture furniture 500
  • Designator_Cancel
  • Designator_Deconstruct
  • - - - -
    Power power 400
  • Designator_Cancel
  • Designator_Deconstruct
  • true
  • Electricity
  • - -
    Security security 300
  • Designator_Cancel
  • Designator_Deconstruct
  • - - - -
    Misc misc 250
  • Designator_Cancel
  • Designator_Deconstruct
  • - - - -
    Floors floors 200
  • Designator_Cancel
  • Designator_RemoveFloor
  • Designator_SmoothFloors
  • Designator_PaintFloor
  • Designator_RemoveFloorPaint
  • - - - -
    Joy recreation 100
  • Designator_Cancel
  • Designator_Deconstruct
  • - - - -
    Ship ship 50
  • Designator_Cancel
  • Designator_Deconstruct
  • -
  • ShipBasics
  • - -
    Temperature temperature 25
  • Designator_Cancel
  • Designator_Deconstruct
  • - - - -
    Ideology ideology 13
  • Designator_Cancel
  • Designator_Deconstruct
  • - - 1 -
    Biotech biotech 12
  • Designator_Cancel
  • Designator_Deconstruct
  • -
  • Electricity
  • 1 -
    Anomaly anomaly 11
  • Designator_Cancel
  • Designator_Deconstruct
  • - - - 1