Apparel layers
Revision as of 19:09, 11 January 2015 by Crystalline Cat (talk | contribs)
Each kind of gear is worn on a specific location of a person's body. That location is determined by two things:
- The body part or parts it covers.
- The layer or layers it occupies.
A layer basically says how far away from the body a piece of gear is worn. The layers are currently as follows:
Over Head | ||||||||
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Full Head | Nose, Jaw | Powered
Armor Helmet |
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Upper Head | Head, Ears | Cowboy Hat
|
Tuque
|
Kevlar Helmet
|
M1 Helmet
|
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Eyes | Eyes |
On Skin | Middle | Shell | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hands | Hands, Fingers | ||||||||||||||
Arms | Shoulders, Arms | Powered
Armor |
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Torso | Torso, Neck | T-Shirt
|
Button-Down Shirt
|
Tribalwear
|
Armor Vest
|
Jacket
|
Duster
|
Parka
|
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Legs | Legs | Pants
|
|
|
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Feet | Feet, Toes |
You can't wear a duster on top of your powered armor for example, since they share the same layer and share the same covered body parts.
For example, you can wear a pair of pants that covers your legs and a shirt that covers you arms and torso, even if they're both using the "On Skin" layer. You can't wear a jumpsuit that covers your whole body and pants at the same time that also go on your skin, however.