Immunity Gain Speed
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Immunity Gain Speed is a stat: Speed at which this character gains immunity to diseases. If this is too slow, the character will die from a disease before developing immunity. Its default value is 100%.
Immunity gain speed is determined by the following factors:
- Blood filtration
- 100% unless reduced by damaged or missing kidney
- Food/Saturation
- 100%: Fed or Hungry
- 89%: Urgently hungry
- 69%: Starving
- Rest
- 100%: Rested
- 95%: Tired
- 92%: Very tired
- 80%: Exhausted
- In bed:
- 100%: When not resting in a bed.
- 110%: When resting in a Bed, Royal bed, or Sleeping spot.
- 114%: When resting in a Hospital bed.
- Age
- 100%: Up to age 40.
- 99%: At age 41, continues to decrease with age.
- 80%: At age 79, then stops decreasing.