Template:Define/doc
Jump to navigation
Jump to search
Description
This template defines the stats for an item that, after a long and confusing chain of transclusions, will end up in Template:Infobox/Thing. It's usage is just like other Infobox templates, but for the first parameter you have to type either Medicine, Material, Exotic Item or Textile. Most parameters are optional. Note: Some stats may no longer have any effect in the Infobox. The best thing to do is to fill in as much as possible.
Keywords
base = write in decimal form about a base stat.
factor = how many times your item affects something, eg. 2.5 would show on the Infobox: 2.5x
offset = add a + or - to say how much using this item will offset a stat
Detailed Usage
{{Define | (Medicine/Material/Textile/Exotic Item) | category = (Deprecated? Needs verification) | color = No apparent effect. (Deprecated?) | image = Define a specific image name to be used in the Infobox. Not needed if the image name is the same as the page name. | accuracy (long) base = | accuracy (medium) base = | accuracy (short) base = | accuracy (touch) base = | addictiveness = % suffix | allow color generators = | altitude layer = | always haulable = | appearance = | armor - (blunt/sharp) base = no prefix or suffix | armor - (blunt/electric/heat/sharp) factor = x prefix | armor - (blunt/electric/heat/sharp) offset = add a - or + sign | beauty base = no prefix or suffix | beauty factor = x prefix | beauty offset = add a - or + sign, wiki will not fill in anything extra | block adjacent sow = (for trees) | blood filtration factor/offset = | blood pumping factor/offset = | breathing factor/offset = | commonality = | consciousness factor/offset = | construct effect = | days to rot = | def name = | default color = (Deprecated?) | default color two = (Deprecated?) | description = | destroy on drop = | deterioration rate base = | die if leafless = | door opening speed factor = | DPS = | draw gui overlay = | drawer type = | drug category = | e type = | eat effect = | equipment type = | equipped angle offset = | equipped texture path = | fertility = | fertility factor growth rate = | fertility factor plant chance = | fertility min = | fill percent = | flammability base/factor = | food preference = | global work speed offset = | graphic class = | graphic on ground random rotate angle = | graphic overdraw = | graphic path = | graphic shader type = | grow days = | grow min glow = | harvest destroys = | harvest min growth = | harvest tag = | harvest work = | harvest yield = | harvest yield range max = | harvest yield range min = | harvested thing def = | hearing factor/offset = | hide at snow depth = | hunger factor/offset = | ingested direct thought = | insulation - cold factor = | insulation - heat factor = | is body part = | is pleasurable drug = | joy = | joy offset = | joy factor = | label = | leafless graphic graph =