Damage Types
Revision as of 07:50, 19 January 2017 by XeoNovaDan (talk | contribs) (Added frostbite and execution cut. Should there be a new section detailing things such as pain, bleeding rate, and infection chance?)
A table of the default damage types for RimWorld damage.Not to be confused with health difficulties. These provide the armor categories and death messages for injuries.
Name | Label | Armor Category | Death Message[1] | General Injury | Skin Injury | Solid Injury | Harms Outer Layers[2] |
---|---|---|---|---|---|---|---|
Cut | cut | Piercing | {0} has been cut to death. | Cut | Cut | Crack | true |
Crush | crush | Blunt | {0} has been crushed to death. | Crush | Cut | Crack | true |
Blunt | blunt | Blunt | {0} has been beaten to death. | Crush | Bruise | Crack | true |
Stab | stab | Piercing | {0} has been stabbed to death. | Stab | Stab | Crack | true |
Bullet | bullet | Piercing | {0} has been shot to death. | Gunshot | Gunshot | Gunshot | true |
Arrow | arrow | Piercing | {0} has been shot to death. | Cut | Cut | Crack | true |
Scratch | scratch | Piercing | {0} has been torn to death. | Scratch | Scratch | Crack | true |
Bite | bite | Piercing | {0} has been bitten to death. | Bite | Bite | Crack | true |
Bomb | bomb | Blunt | {0} has died in an explosion. | Shredded | Shredded | Crack | true |
Flame | flame | Heat | {0} has burned to death. | Burn | Burn | Burn | false[3] |
Frostbite | frostbite | Heat | {0} has succumbed to frostbite. | Frostbite | Frostbite | Frostbite | true |
Surgical Cut | surgical cut | - | {0} has died during surgery. | - | - | - | false[4] |
Execution Cut | execution cut | - | {0} has been executed. | Cut | Cut | Cut | false |