Needs

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Revision as of 19:40, 14 March 2019 by ZombieElvis (talk | contribs) (The name for Joy changed and Space is no more, replaced with Outdoors. What Space rolled into Comfort?)
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Pawns Menu Character Properties Character Types
Character Properties Health Mood Needs Skills Thoughts Traits Social

Colonists, and all human characters, have basic needs that, if not met or if met beyond expectations, may trigger Thoughts to appear below the Mood meter. The current Mood is a net result of these thoughts.

The basic needs, shown in the Needs tab, are:

  • Food - the need for food.
  • Rest - the need for sleep.
  • Recreation - the need for enjoyable activities.
  • Beauty - the need for a desirable place to live. Most colonists don't like environments covered in dirt, blood, or debris, and prefer to be in lavish rooms furnished with beautiful statues, large wooden royal beds, and plush carpeted flooring.
  • Comfort - the need for comfortable places to sleep, eat and relax.
  • Outdoors - the need to be outside

Besides basic needs, any drug addictions a pawn has are also listed as a need.