Version history

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Revision as of 19:42, 27 December 2013 by AcDie (talk | contribs)
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0.0.254B
See upcoming features for future updates.

A list of changes made in each update. A (?) denotes that the info there is guesswork, and possibly incorrect. Known bugs in the latest versions are listed here.

0.0.254b

Previous Version: [[Version/1.5.4241"" contains an extrinsic dash or other characters that are invalid for a date interpretation.]]
Released on:
Next Version: [[Version/0.0.232"" contains an extrinsic dash or other characters that are invalid for a date interpretation.]]
Released on:

Released on: –


Changes

Changes

  • Abolished cycles - dates are measured in days only.
  • Walls now short circuit as well as Power conduits.
  • Blasting charges cost more.
  • Rebalanced Cassandra’s raiders to not send advanced enemies too early, and to pace them a bit slower.

New content

  • Added warning popup for loading old saves with new versions. This is not supported.
  • Added Chill Callie Classic storyteller, the more relaxed version of Cassandra.
  • Added a toggle to run the game even when the window isn't focused.

Bug fixes

  • Fixed a number of serious issues, including roofs not building over large indoor constructions, crashes on building at the edge of the map, wardens convincing prisoners endlessly, and landing pods destroying designated areas.
  • Fixed a serious bug in Cassandra which was blocking events at high populations.
  • Attempted to fix the black screen bug

References

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for p.