List of childhood backstories
Title (Short Title) |
Description | Skill Modifications | Incapable of | Civil | Raider | Slave | Trader | Traveler | Tribal |
---|---|---|---|---|---|---|---|---|---|
Abandoned childTemplate:Br(Abandoned) | [PAWN_nameDef] was a quick witted, funny child. One day, [PAWN_pronoun] wandered off on [PAWN_possessive] wealthy genetic parents, and was ultimately lost in a supposedly unused ore warehouse. Due to cloning technology, [PAWN_possessive] parents decided that the time looking for [PAWN_objective] was better spent on just cloning a better son. | Construction: +1 Shooting: +1 Melee: +1 Social: +1 |
CookingTemplate:BrCleaningTemplate:Br | ||||||
Abandoned orphanTemplate:Br(Orphan) | Abandoned at birth, young [PAWN_nameDef] started [PAWN_possessive] life in an orphanage.
A rascal and a scoundrel, [PAWN_pronoun] became a clever troublemaker. |
Plants: −3 Shooting: +2 Melee: +3 Social: +2 |
None | ||||||
AbducteeTemplate:Br(Abductee) | [PAWN_nameDef] was abducted at a young age and forced to do menial labor on a pirate ship. | Construction: +2 Melee: +2 Cooking: +2 Crafting: +2 |
None | ||||||
AbducteeTemplate:Br(Abductee) | [PAWN_nameDef] was abducted by xenohumans when [PAWN_pronoun] was still a baby. They experimented on [PAWN_objective] to understand his genetic structure.
As [PAWN_pronoun] grew up, [PAWN_nameDef] grew a little bit too big and strong for his captors and eventually escaped. |
Construction: +2 Mining: +4 Melee: +4 Social: −2 |
IntellectualTemplate:Br | ||||||
Academy student Template:Br(Student ) | [PAWN_nameDef] went to school like a good space cadet would. He was very tall and was known for his good looks.
Though he worried more about his hairstyle than his grades, he still somehow passed the final exams. |
Social: +3 Crafting: +2 |
CleaningTemplate:Br | ||||||
Accursed childTemplate:Br(Cursed) | [PAWN_nameDef] was born at the peak of a lunar eclipse. The elders declared [PAWN_objective] a child of darkness brought [PAWN_objective] under their care.
[PAWN_possessive] entire childhood was spent studying the lore and rituals of [PAWN_possessive] people - until the day of calling. |
Construction: −1 Intellectual: +5 Medicine: +4 |
FirefightingTemplate:BrCleaningTemplate:BrHaulingTemplate:BrMiningTemplate:Br | ||||||
Adventuring childTemplate:Br(Adventurer) | Axle was raised to become an engineer. For years, he planned to stow away on a cargo ship and start a new, more adventuresome life.
One night, after his parents fell asleep, he managed to sneak on board a cargo ship just before it left port. |
Construction: +2 Crafting: +3 |
None | ||||||
Adventurous youthTemplate:Br(Adventurer) | [PAWN_nameDef] explored all around [PAWN_possessive] family's large estate, uncovering little natural wonders hidden in nearby catacombs, rivers, and caves.
During his teenage years, [PAWN_nameDef] made numerous enemies |
Melee: +2 Social: +2 Cooking: +2 |
CleaningTemplate:Br | ||||||
Amateur astronomerTemplate:Br(Astronomer) | [PAWN_nameDef] was fascinated with astronomy. [PAWN_pronoun] would spend hours gazing at planets and nebulae through his telescope.
[PAWN_pronoun] is credited with discovering a small comet that would, years later, strike a nearby moon and disrupt the mining operations there. |
Intellectual: +6 | None | ||||||
Amateur botanistTemplate:Br(Botanist) | Spending many summers crawling through dirt, Christian found he had quite the green thumb. Instead of learning to cook the food he grew, he just grew more and more. | Plants: +4 Artistic: +2 |
CookingTemplate:Br | ||||||
Amateur engineerTemplate:Br(Engineer) | [PAWN_nameDef] grew up in a family with a military and engineering background. [PAWN_pronoun] wanted to join the army but his father didn't like the idea, so [PAWN_possessive] interest turned to great flying machines and works of engineering. [PAWN_pronoun] secretly hoped that this would one day lead him to a life of galactic exploration. | Construction: +2 Intellectual: +2 Mining: +1 Shooting: +1 |
CleaningTemplate:BrPlantWorkTemplate:Br | ||||||
Angry studentTemplate:Br(Student) | [PAWN_nameDef] trained towards [PAWN_possessive] dream of working for his hometown's local council.
For reasons he never quite understood, [PAWN_pronoun] was bullied relentlessly by his classmates. [PAWN_pronoun] chose to repress his rage. |
Intellectual: +4 | None | ||||||
Animal caretakerTemplate:Br(Caretaker) | Born on a medieval farm, [PAWN_nameDef] was tasked with caring for domestic animals. [PAWN_pronoun] grew to love them.
With time, [PAWN_pronoun] learned to tame wild animals. [PAWN_pronoun] dreamed of one day meeting a thrumbo and taming it. |
Plants: +2 Animals: +4 |
IntellectualTemplate:Br | ||||||
Animal lab techTemplate:Br(Lab tech) | [PAWN_nameDef] worked as a technician in a lab studying animals.
[PAWN_pronoun] spent [PAWN_possessive] days taking care of the animals and cleaning up after them. [PAWN_pronoun] dreamed of having [PAWN_possessive] own lab one day. |
Intellectual: +1 Shooting: −2 Medicine: +2 Animals: +3 |
PlantWorkTemplate:Br | ||||||
Antisocial childTemplate:Br(Antisocial) | [PAWN_nameDef] lacked typical social skills, and avoided social interaction.
[PAWN_pronoun] gained satisfaction only from steady work. [PAWN_pronoun] especially disliked speaking with overly creative or outgoing individuals. |
Intellectual: +3 Crafting: +2 |
SocialTemplate:BrArtisticTemplate:Br | ||||||
Apocalypse child Template:Br(Apocalypse) | [PAWN_nameDef] spent his childhood on a post-apocalyptic world. He fought for survival from a young age, on a planet where trust did not exist.
He told everyone that he had no luck. |
Shooting: +2 Melee: +3 Crafting: +2 |
IntellectualTemplate:Br | ||||||
Apocalypse survivorTemplate:Br(Survivor) | [PAWN_nameDef] was born during a time of unrest on [PAWN_possessive] homeworld, as climate change threatened mass starvation and flooding. As [PAWN_pronoun] grew up the situation worsened - billions died and peaceful states descended into anarchy. [PAWN_nameDef] and [PAWN_possessive] parents did whatever they had to to survive. | Shooting: +4 Artistic: −3 Intellectual: −3 |
None | ||||||
Apprentice oracleTemplate:Br(Oracle) | [PAWN_nameDef] was chosen at an early age by the village elders to keep the sacred rituals of the Oracle.
An irrepressibly curious child, [PAWN_nameDef] caused a religious crisis for [PAWN_possessive] tribe when [PAWN_pronoun] accidentally flipped a switch to open the "tombs" of the Gods - cryptosleep caskets inhabited by some very confused ancestors. |
Intellectual: +2 Social: +3 Medicine: +2 |
None | ||||||
Apprentice smithTemplate:Br(Apprentice) | [PAWN_nameDef] grew up helping in his father's smithy.
They were some of the last smiths on the planet that to use traditional smithing methods. They even collect some materials themselves. Sometimes, after work, [PAWN_nameDef] would practice using the swords [PAWN_pronoun] forged. |
Melee: +2 Crafting: +5 |
None | ||||||
Artful dodgerTemplate:Br(Dodger) | Robin grew up on one of the urbworlds and had to fend for himself all his life. He never trusted anyone, relying on his persuasiveness and cunning to survive.
He soon became skilled with firearms and knives as well as words. |
Shooting: +1 Melee: +2 Social: +3 |
CaringTemplate:BrArtisticTemplate:BrCraftingTemplate:BrCookingTemplate:BrCleaningTemplate:BrPlantWorkTemplate:Br | ||||||
Artisan farmerTemplate:Br(Farmer) | [PAWN_nameDef] grew up on a [PAWN_possessive] family's glitterworld farm. They were one of the last farms on the planet that preferred traditional farming methods to glitterworld technology. | Plants: +7 Intellectual: −2 Cooking: +2 |
ViolentTemplate:Br | ||||||
Artistic weirdoTemplate:Br(Weirdo) | [PAWN_nameDef] grew up in a house near a bustling midworld metropolis.
[PAWN_pronoun] was talented at art and creative work, but often acted strangely, and thus had few friends. |
Cooking: +1 Artistic: +3 Crafting: +2 |
CaringTemplate:BrSocialTemplate:Br | ||||||
Aspergers rebelTemplate:Br(Rebel) | [PAWN_nameDef] grew up as a rebel on an formerly-advanced rimworld devastated by war.
[PAWN_possessive] Aspergers syndrome meant he struggled with social situations and was incapable of caring, but [PAWN_pronoun] learned hard skills like research and shooting very quickly. |
Intellectual: +5 Shooting: +2 Social: −3 |
CaringTemplate:BrPlantWorkTemplate:Br | ||||||
Aspiring engineerTemplate:Br(Tinkerer) | [PAWN_nameDef] had a fascination with gadgets and gizmos. [PAWN_pronoun] took apart and put together almost anything [PAWN_pronoun] could find.
[PAWN_pronoun] got used to repairing toys brought to [PAWN_objective] by other children, and even fixed a few devices from [PAWN_possessive] elders. |
Construction: +2 Intellectual: +4 Mining: +2 Social: −2 Crafting: +2 |
None | ||||||
Aspiring physicistTemplate:Br(Student) | The daughter of an engineer and doctor, [PAWN_nameDef]'s early life was intellectually rich. After visiting a physics lab, she decided she wanted to be a quantum physicist.
Bitten by a camel, kicked off a horse, and chased by dogs, [PAWN_nameDef] developed a fear of animals. |
Construction: +1 Intellectual: +3 Crafting: +2 |
CaringTemplate:BrAnimalsTemplate:BrCookingTemplate:Br | ||||||
Aspiring pop idolTemplate:Br(Pop idol) | Min was being trained in song and dance to become the next big pop idol. She grew up being taken care of by company handlers.
She never knew manual labor, but learned a lot about music and social etiquette. |
Shooting: −4 Melee: −4 Social: +4 Artistic: +4 |
ManualDumbTemplate:BrCleaningTemplate:BrHaulingTemplate:BrPlantWorkTemplate:BrMiningTemplate:Br | ||||||
AthleteTemplate:Br(Athlete) | [PAWN_nameDef] was professional athlete at early age. Thanks to her skills, she was able to leave her homeworld and enroll in a glitterworld university of science and technology.
Because of her demanding schedule and introverted nature, she became socially inept. |
Intellectual: +3 Melee: +4 |
SocialTemplate:BrArtisticTemplate:Br | ||||||
Awkward nerdTemplate:Br(Nerd) | Always fascinated by machines, Dave spent his time studying robotics and holography. He preferred the company of his scientific creations to that of other people. | Intellectual: +5 Melee: −2 Social: −2 Crafting: +4 |
None | ||||||
Blackjack playerTemplate:Br(Gambler) | The only useful skill [PAWN_nameDef] learned from his tough military school was card counting. He amassed many enemies by cheating at casinos, becoming ever more edgy and violent as the threat of retaliation grew.
When he was finally caught, they burned half his skin off. He'll never be able to face fire or violence again. |
Intellectual: +5 Social: +4 |
ViolentTemplate:BrFirefightingTemplate:Br | ||||||
Blacksmith's sonTemplate:Br(Blacksmith) | [PAWN_nameDef]'s father owned the blacksmith shop in an run-down old city district. [PAWN_nameDef] would help his father whenever he could.
Later, [PAWN_possessive] father took him as a blacksmith's apprentice and raised him as a man. [PAWN_nameDef] also to on shooting as a hobby. |
Construction: +3 Shooting: +3 Artistic: −3 Crafting: +3 |
None | ||||||
Blessed childTemplate:Br(Blessed) | [PAWN_nameDef] was born under auspicious circumstances to a midworld spiritual group and held in reverence throughout [PAWN_possessive] childhood.
[PAWN_pronoun] learned to take care of the poor and give succor to the faithful from an early age. |
Social: +3 Medicine: +2 Artistic: +1 |
None | ||||||
Bodyguard traineeTemplate:Br(Bodyguard) | [PAWN_nameDef] was born into a famously skilled family of bodyguards. [PAWN_possessive] mothers Elena and Victoria forced [PAWN_objective] into many dangerous situations, training [PAWN_objective] to put [PAWN_possessive] client's well-being over [PAWN_possessive] own.
[PAWN_nameDef] was taught about many herbs and natural poisons to help [PAWN_objective] prevent clients from being poisoned. |
Plants: +2 Shooting: +3 Melee: +2 Medicine: +2 |
ArtisticTemplate:Br | ||||||
Bone collectorTemplate:Br(Pupil) | Born to a family of fortune hunters, [PAWN_nameDef] always had a passion for ancient history.
Though never a tough or social boy, [PAWN_pronoun] loved to dig through history books as well as dirt piles. |
Plants: +2 Mining: +2 Shooting: −3 Melee: −3 Social: −3 Medicine: +2 Artistic: +2 Crafting: +2 |
None | ||||||
BookwormTemplate:Br(Bookworm) | [PAWN_nameDef] spent his youth in the library, reading every book he could about the technical marvels of space travel, the engineering ingenuity of the space-faring pioneers, and the horrible yet fascinating tales of the mechanoid races. He vowed that one day, he would see these things for himself. | Plants: +2 Intellectual: +2 Social: −2 Medicine: +2 |
None | ||||||
Boy scoutTemplate:Br(Scout) | [PAWN_nameDef] was in a boy scout troop on a midworld.
He learned many survival skills including how to thrive in the outdoors and how to tend to basic wounds. |
Plants: +2 Shooting: +2 Medicine: +2 |
None | ||||||
Boy soldierTemplate:Br(Soldier) | War may never change - but the cast of characters does.
Born on a violent urbworld, [PAWN_nameDef] was trained from a young age to fight the wars of others, and became rather good at it. |
Shooting: +4 Melee: +2 |
None | ||||||
Brothel goferTemplate:Br(Gofer) | Born on a steam-powered midworld wracked by a century of economic crises, [PAWN_nameDef] went to work at a young age. Scrounging, shoe-polishing, sewing - he did it all. But [PAWN_pronoun] was most known as a brothel gofer, delivering all manner of aphrodisiacs and chemicals to the girls' rooms. | Social: +2 Cooking: +2 Crafting: +2 |
None | ||||||
Brutal thiefTemplate:Br(Thief) | Growing up in a gang, [PAWN_nameDef] learned the brutality of the streets.
Knowing that showing weakness could be fatal, he closed himself of to others. |
Plants: −2 Shooting: +2 Melee: +4 Social: −2 |
CaringTemplate:BrArtisticTemplate:Br | ||||||
Bunker kidTemplate:Br(Bunker kid) | Ricardo grew up in an underground shelter, waiting for radioactive fallout to subside. His rich family had gained access to a luxury bunker city, while billions died on the surface.
Determined to one day seek revenge against the hated enemy, Ricardo spent most of his time practicing shooting in his private training facility. |
Shooting: +4 Melee: +4 Social: −2 |
ArtisticTemplate:BrPlantWorkTemplate:Br | ||||||
CadetTemplate:Br(Cadet) | Born on the planet New China, [PAWN_nameDef]'s father was a police chief and kept extremely strict watch over his son.
[PAWN_nameDef] had to do military-style drill exercises every day and keep his room spotlessly clean, always ready for inspection. [PAWN_pronoun] came to abhor violence. |
Construction: +3 Intellectual: +3 Crafting: +3 |
ViolentTemplate:Br | ||||||
Caravan childTemplate:Br(Child) | [PAWN_nameDef] was born on a urbworld merchant ship to an entrepreneurial mother and an absent father. Born male, she disliked boy stuff, and got into her mother’s things all the time.
Eventually, she traveled with her mother to a glitterworld and spent her savings on a body she was happy with. |
Social: +2 Artistic: +2 |
None | ||||||
Caravan travelerTemplate:Br(Traveler) | Born to a family of traveling merchants, [PAWN_nameDef] was mentored by [PAWN_possessive] father in the ways of being a trader. [PAWN_pronoun] was often tasked with caring for the pack animals. Due to [PAWN_possessive] nomadic lifestyle, [PAWN_pronoun] hunted and bartered for [PAWN_possessive] food. | Plants: −3 Shooting: +1 Social: +2 Animals: +3 |
None | ||||||
Cat herderTemplate:Br(Herder) | [PAWN_nameDef] helped out in his father's cat breeding business, socializing, herding, and feeding hundreds of cats.
When he refused to clean up after the cats, [PAWN_pronoun] was transferred to the breeding science division. |
Social: +2 Cooking: +3 |
CleaningTemplate:BrHaulingTemplate:Br | ||||||
Cave childTemplate:Br(Cave kid) | [PAWN_nameDef] grew up in a cave on an tundra planet, and was adopted by a traveling group of entertainers known only as the Wizards. Once a starfaring crew, the Wizards told [PAWN_objective] wondrous stories about the universe.
One day, the Wizards did not return from scavenging. After years of waiting, [PAWN_nameDef] set off into space to find them. |
Plants: +2 Mining: +2 Shooting: −2 Melee: −2 Cooking: +2 Crafting: +2 |
None | ||||||
Caveworld tenderTemplate:Br(Cave kid) | [PAWN_nameDef] grew up in cave complex deep beneath the surface of an inhospitable world. [PAWN_pronoun] worked with the other children tending the tribe’s fungus crops. | Plants: +4 Mining: +2 Shooting: −3 |
None | ||||||
Caveworld tunnelerTemplate:Br(Tunneler) | [PAWN_nameDef] worked as a digger in the massive underground cave complex.Template:Br[PAWN_pronoun] knows rock so well that [PAWN_pronoun] can almost navigate caves by smell. | Construction: +1 Mining: +6 Shooting: −2 |
IntellectualTemplate:BrCraftingTemplate:Br | ||||||
Chess masterTemplate:Br(Chesshead) | [PAWN_nameDef] loved to play chess. [PAWN_pronoun] even earned the nickname Bishop for some of [PAWN_possessive] craftier moves.
[PAWN_pronoun] never got into trouble - mostly because he was good at not getting caught. |
Intellectual: +2 Social: +4 |
None | ||||||
Child of driftersTemplate:Br(Drifter) | Ever since [PAWN_pronoun] was very small, [PAWN_nameDef] had never known a home beyond [PAWN_possessive] parent's ship. They were a family of nomads whose meandering provided a constant change of scenery. [PAWN_possessive] life was often perilous but never dull, and [PAWN_pronoun] inherited [PAWN_possessive] parents' wanderlust at a young age. | Shooting: +4 Melee: −2 Social: −3 Crafting: +6 |
FirefightingTemplate:BrPlantWorkTemplate:BrMiningTemplate:Br | ||||||
Child of glassTemplate:Br(Survivor) | [PAWN_nameDef] was raised underground on a "marble" planet - a wasteland of radioactive asphalt and toxic fallout.
To survive on a planet devoid of life, [PAWN_pronoun] had to learn how to farm underground and how to fight without wasting bullets. |
Plants: +3 Shooting: +4 Artistic: −3 |
SocialTemplate:BrAnimalsTemplate:Br | ||||||
Child prodigyTemplate:Br(Prodigy) | After graduating college at age twelve, Jered devoted his life to becoming immortal. However his research crossed the line when he tried to modify his body using gene therapy and mechanical augmentation. He was arrested and condemned to a prison planet. | Intellectual: +6 Mining: −3 Cooking: −3 Medicine: +6 |
None | ||||||
Child researcherTemplate:Br(Researcher) | A frightfully intelligent child, [PAWN_nameDef] was kidnapped by a glitterworld corporation and forced to research technologies for weaponizing anti-matter.
[PAWN_pronoun] vowed never to invent anything again. |
Intellectual: +7 Shooting: −2 Melee: −2 |
CraftingTemplate:Br | ||||||
Child scientistTemplate:Br(Scientist) | After graduating college very young, [PAWN_nameDef] devoted [PAWN_possessive] life to becoming immortal. He was arrested for trying to genetically modify himself.
The authorities released [PAWN_objective] on the condition that he would work in a government lab on spacecraft technology. He was permitted to continue his personal research in his free time. |
Intellectual: +4 Social: −3 Cooking: −2 Medicine: +3 |
None | ||||||
Child slaveTemplate:Br(Slave) | Graham was born to a poor family on a rimworld. His father sold him into slavery at a young age and he was traded many times. A tycoon bought him as part of a child labor force and sent down into mines to look after machines and to work alongside them. | Construction: +2 Mining: +3 Social: −2 |
IntellectualTemplate:Br | ||||||
Child spy Template:Br(Spy ) | Children are often presumed innocent, and so make ideal spies. [PAWN_nameDef] was trained in the arts of infiltration and information-gathering when [PAWN_pronoun] was very young.
[PAWN_possessive] spent years behind enemy lines, gathering intel in a brutal planetary war. During this time, [PAWN_pronoun] had limited opportunity for education. |
Shooting: +3 Social: +3 Medicine: +1 |
PlantWorkTemplate:Br | ||||||
Child spyTemplate:Br(Spy) | Children are often presumed innocent, and can be ideal as spies. [PAWN_nameDef] was trained in the art of infiltration and information-gathering when [PAWN_pronoun] was just nine years old.Template:Br[PAWN_possessive] years behind enemy lines and the war-torn nature of [PAWN_possessive] homeworld meant [PAWN_pronoun] had limited opportunity for education. | Shooting: +5 Intellectual: −3 |
None | ||||||
Child starTemplate:Br(Star) | [PAWN_nameDef] was well-known throughout [PAWN_possessive] homeworld as a child actor in films and TV shows. [PAWN_possessive] fame put [PAWN_objective] in contact with many different kinds of people, but also tended to get in the way of [PAWN_possessive] education. | Social: +3 Artistic: +3 Intellectual: −2 |
ManualDumbTemplate:Br | ||||||
Child-knaveTemplate:Br(Knave) | [PAWN_nameDef] was a child-knave of King Loteric. [PAWN_pronoun] enjoyed the training with wooden sticks and engaging others in close combat. [PAWN_pronoun] adapted quickly to the heat of battle and was good at spreading fire.
[PAWN_pronoun] served his lord well, until the king died in an unfortunate accident. |
Shooting: −3 Melee: +4 Social: +3 |
FirefightingTemplate:Br | ||||||
Circus performerTemplate:Br(Performer) | Growing up in the circus, [PAWN_nameDef] learned a lot of interesting things. More interesting then the balls he juggled were the pockets he picked between shows.
A mistake with some firesticks made him develop a deathly fear of fire. |
Social: +3 Artistic: +2 |
FirefightingTemplate:Br | ||||||
Class clownTemplate:Br(Clowny kid) | In the ultra-competitive environs of his glitterworld school, [PAWN_nameDef] always offered to play the class clown to diffuse tension.
[PAWN_pronoun] developed a sense of social desperation from this, as well as an appreciation for the artistic side of comedy. |
Social: −3 Artistic: +4 |
ViolentTemplate:Br | ||||||
Clone-farmedTemplate:Br(Disposable) | Clone children are seeded into organic-rich wombvats and rapidly grown in a simmed universe. They're harvested later, sometimes for food, sometimes for organs, sometimes for workers - but they're always called 'Disposable'. | Intellectual: +4 Shooting: −3 Artistic: +3 |
None | ||||||
Coliseum cleanerTemplate:Br(Cleaner) | During the 'Inner Destrian War' fallout, [PAWN_possessive] parents were captured and [PAWN_pronoun] was born into a life of slavery. Forced to clean coliseums after bloody battles for money. Watching, waiting, and learning. Coliseums were the only thing [PAWN_pronoun] ever knew. One night while cleaning the coliseum, [PAWN_possessive] family was murdered. | Intellectual: +4 Social: +2 Crafting: +1 |
CaringTemplate:BrFirefightingTemplate:BrMiningTemplate:Br | ||||||
Colony kidTemplate:Br(Colony kid) | [PAWN_nameDef] was born the child of two doctors in a small colony. Because of [PAWN_possessive] parents, [PAWN_pronoun] was always interested in science and medicine.
[PAWN_nameDef] never really got along with other children, and as a result became withdrawn and unsociable. |
Intellectual: +2 Social: −2 Medicine: +3 |
None | ||||||
Coma childTemplate:Br(Coma child) | A childhood accident put [PAWN_nameDef] into a coma. [PAWN_pronoun] didn’t wake up until [PAWN_pronoun] was in [PAWN_possessive] late teens. [PAWN_possessive] body never recovered from the years of inactivity, but people tend to take pity on [PAWN_objective] when they hear [PAWN_possessive] story. | Social: +4 Construction: −2 Mining: −2 |
None | ||||||
Commoner heirTemplate:Br(Heir) | [PAWN_nameDef] was a street urchin on a feudal steamworld.
After [PAWN_pronoun] tried to steal food from the palace, the emperor, desperate to secure an heir, took [PAWN_objective] in and groomed [PAWN_objective] to be next in line for the throne. |
Intellectual: +1 Melee: +2 Crafting: +3 |
None | ||||||
Computer geekTemplate:Br(Geek) | [PAWN_nameDef] spent most of [PAWN_possessive] childhood on [PAWN_possessive] computer, typing away, never knowing when to get up and eat.
He had a very narrow interest: hacking cryptobiotic safety protocols. |
Construction: +3 Intellectual: +3 Shooting: −2 Animals: +2 |
SocialTemplate:BrCookingTemplate:BrPlantWorkTemplate:Br | ||||||
Construction gruntTemplate:Br(Builder) | Growing up in his father's lab, Jackson was given the life of an intellectual elite. He got everything he desired, and price was never an object.
However Jackson did not partake in the luxury given to him. Instead, he pursued more physical, and - in his father's eyes - lower-class jobs. |
Construction: +4 Social: +1 Crafting: +2 |
CleaningTemplate:BrPlantWorkTemplate:Br | ||||||
Convent childTemplate:Br(Illicit) | The child of an illicit affair, [PAWN_nameDef] was bought up by nuns in a medieval convent. [PAWN_pronoun] learned the value of hard work and submission, but was taught that technology is heretical. | Construction: +3 Plants: +3 |
IntellectualTemplate:BrViolentTemplate:Br | ||||||
Core dilettanteTemplate:Br(Dilettante) | Candice spent her formative years on a glitterworld in the core region, where she and her friends pursued lives of idle pleasure.
As she grew up, she began to find the life of ease unfulfilling. She decided to look for a more challenging path. |
Intellectual: +2 Social: +2 Artistic: +2 |
ManualDumbTemplate:BrViolentTemplate:Br | ||||||
Core world studentTemplate:Br(Student) | Born a male named Alex, Alyssa didn't fit in well with the other boys. When very young, she preferred creative pursuits, such as crafting jewelry, over sports. She felt she had the wrong body. Luckily, her family and friends supported her sex reassignment; as a teen, she underwent surgery to become a female. | Construction: +2 Shooting: −1 Artistic: +4 Crafting: +4 |
CookingTemplate:BrPlantWorkTemplate:Br | ||||||
Corp studentTemplate:Br(Student) | De Dion was bred to become an executive officer for the large space trading corporation that owned his home planet. His family had been working for that corporation for seven generations.
At age six, [PAWN_pronoun] started to study at the corporate academy, where he learned to become a loyal follower and a ruthless executive. |
Intellectual: +3 Social: +3 Medicine: −2 Artistic: −3 |
CleaningTemplate:Br | ||||||
Corp-bred studentTemplate:Br(Student) | [PAWN_nameDef] was bred to become an executive for the space exploration corporation that owned his home planet. [PAWN_possessive] family had been working for that corporation for four generations.
At age five, [PAWN_pronoun] enrolled at the corporate academy where he learned loyalty and ruthlessness. [PAWN_nameDef] excelled in finding diplomatic solutions where others would need violence. |
Intellectual: +5 Social: +7 Medicine: +3 Crafting: +3 |
ViolentTemplate:BrArtisticTemplate:Br | ||||||
Corporate slaveTemplate:Br(Soldier) | [PAWN_nameDef] grew up in a colony owned by a large glitterworld corporation. All children had virtual reality devices attached by force, and were raised in a brutal digital world.
Constantly forced to fight others for the entertainment of the wealthy, gunplay and tactics became the center of [PAWN_nameDef]'s universe. |
Plants: −2 Shooting: +4 Social: +4 Animals: −2 |
CookingTemplate:BrCleaningTemplate:Br | ||||||
Country childTemplate:Br(Hick kid) | [PAWN_nameDef] was raised up to fear God and love [PAWN_possessive] country. [PAWN_pronoun] was a genuine backwoods kid. [PAWN_pronoun] always worked hard to earn respect rather than demanding it. | Cooking: +2 Animals: +4 |
ArtisticTemplate:Br | ||||||
Cow farmerTemplate:Br(Farmer) | [PAWN_nameDef] grew up on a rim world, under the tyranny of [PAWN_possessive] father, who forced [PAWN_objective] to work every day on the farm. [PAWN_pronoun] dreamed of escaping [PAWN_possessive] father and exploring the universe.
One day, when the trade ship was overhead, [PAWN_pronoun] stowed away among the goods in the launch pods, and escaped into space. |
Plants: +4 Animals: +3 |
None | ||||||
Crime boss' childTemplate:Br(Crime kid) | [PAWN_nameDef] was adopted child of a notorious crime boss. [PAWN_pronoun] was taught all facets of the family business, from smuggling to inventive ways of killing.
When the family was attacked, [PAWN_possessive] father ordered [PAWN_objective] to hide in a secret longsleep crypt. |
Construction: +2 Shooting: +2 Melee: +2 |
CaringTemplate:BrArtisticTemplate:BrCookingTemplate:Br | ||||||
Cult childTemplate:Br(Cult kid) | [PAWN_nameDef] was born into a powerful cult which shunned advanced technology and believed that all illness could be cured by cleansing the soul through sacred art.Template:BrAfter [PAWN_possessive] first glimpse of the outside world, [PAWN_pronoun] decided to run away. | Medicine: −3 Artistic: +5 |
IntellectualTemplate:Br | ||||||
Fire keeperTemplate:Br(Firekeep) | [PAWN_nameDef] was responsible for keeping the tribe’s fire going. [PAWN_pronoun] took this responsibility very seriously. | Cooking: +2Template:BrCrafting: +2 | None | ||||||
Frightened childTemplate:Br(Scared) | [PAWN_nameDef] grew up with a laundry list of phobias and neuroses. [PAWN_pronoun] feared, among other things, doctors and foodborne pathogens.Template:BrAs a result, [PAWN_pronoun] learned to cook and care for [PAWN_objective]self, but many of [PAWN_possessive] fears dog [PAWN_objective] in adulthood. | Cooking: +3Template:BrMedical: +3 | Violent | ||||||
Herder | As a child, [PAWN_nameDef] tended the tribe’s muffalo herds, keeping them safe from predators and treating the sick. It was quiet work, but [PAWN_pronoun] enjoyed being away from people. | Melee: +3Template:BrMedical: +3Template:BrSocial: −2 | None | ||||||
Industrial orphanTemplate:Br(Orphan) | [PAWN_nameDef] never knew [PAWN_possessive] parents. [PAWN_possessive] earliest memories were of drudgery in the mines and workhouses of [PAWN_possessive] industrial world.Template:BrBecause of this, [PAWN_pronoun] never received a proper education. | Mining: +3Template:BrCrafting: +3Template:BrIntellectual: −2 | None | ||||||
Medical assistantTemplate:Br(Medic) | [PAWN_nameDef] was born during a catastrophic war in which both sides used napalm extensively. [PAWN_pronoun] grew up helping [PAWN_possessive] parents in an infirmary, treating the cascade of horrific burns from the battlefields. [PAWN_pronoun] was left with a lifelong fear of fire. | Medical: +5 | Firefighting | ||||||
Medieval lordlingTemplate:Br(Lordling) | [PAWN_nameDef] was a minor noble in an old kingdom on a medieval world. [PAWN_pronoun] grew up in a manor made of stone, served by bowing lowerclassmen.Template:BrSuch a life teaches no technical skills and instils a lifelong aversion to manual labor - but [PAWN_nameDef] learned early the ways of social manipulation. | Construction: −1Template:BrMining: −1Template:BrPlants: −1Template:BrSocial: +4 | None | ||||||
Medieval slaveTemplate:Br(Slave) | [PAWN_nameDef] grew up pulling carts and digging holes on a medieval world. Simple manual labor is [PAWN_possessive] oldest companion - along with the master's lash.Template:Br[PAWN_pronoun] didn't learn to read until age nine. | Construction: +2Template:BrMining: +2Template:BrPlants: +2Template:BrIntellectual: −3 | None | ||||||
Music loverTemplate:Br(Musician) | As a child, [PAWN_nameDef] had a talent for playing musical instruments and singing. [PAWN_pronoun] was given expert training and loved to perform in recitals and concerts, though the lavish praise [PAWN_pronoun] received made [PAWN_objective] a little self-obsessed. | Artistic: +5Template:BrSocial: −2 | None | ||||||
Mute | [PAWN_nameDef] was greatly affected by a traumatic event early in [PAWN_possessive] life. For many years [PAWN_pronoun] refused to speak to people, preferring instead to play with [PAWN_possessive] household's numerous pets. | Animals: +5 | Social | ||||||
Organ farm | [PAWN_nameDef] was raised in an illegal underground organ farm. [PAWN_possessive] body was used to grow organic implants for wounded mercenaries. Though [PAWN_possessive] upbringing has left [PAWN_objective] haunted, it has also given [PAWN_objective] a unique understanding of human biology. | Medical: +5 | Violent | ||||||
PyromaniacTemplate:Br(Pyro) | From an early age, [PAWN_nameDef] had an unhealthy fascination with fire. [PAWN_pronoun] would set refuse heaps ablaze and become so entranced by the flames [PAWN_pronoun] would absent-mindedly burn [PAWN_objective]self.Template:BrOne day while playing with matches, [PAWN_pronoun] carelessly burned down [PAWN_possessive] home. | Cooking: −2Template:BrArtistic: +3Template:BrSocial: −3 | Firefighting | ||||||
Reclusive childTemplate:Br(Reclusive) | [PAWN_nameDef] didn’t learn to speak until [PAWN_pronoun] was nearly 5 years old, and, even then, [PAWN_pronoun] preferred to keep to [PAWN_objective]self. When [PAWN_pronoun] was in [PAWN_possessive] early teens, [PAWN_pronoun] made a habit of wandering off from the village to live in the wilderness for weeks at a time. | Melee: +4Template:BrCrafting: +3 | Social | ||||||
Scavenger | [PAWN_nameDef] spent [PAWN_possessive] childhood escaping grunt work to go digging through wrecks and ruins for treasures. [PAWN_possessive] natural curiosity got [PAWN_objective] into a lot of trouble, but it also yielded many interesting finds. | Mining: +3Template:BrIntellectual: +3 | Dumb labor | ||||||
Scout | Born to colonial administrators from a small imperial power, [PAWN_nameDef] was enrolled in a youth program that taught military scouting skills.Template:Br[PAWN_pronoun] learned to survive in the wilderness, to obey, and not to ask questions. | Shooting: +3Template:BrConstruction: +1Template:BrCrafting: +2 | ArtisticTemplate:BrIntellectual | ||||||
Shelter childTemplate:Br(Shelterkid) | [PAWN_nameDef] grew up in a shelter deep beneath a toxic world. [PAWN_pronoun] received a comprehensive education, but had no opportunity to do physical labour. | Construction: −2Template:BrMining: −2Template:BrMedical: +3Template:BrSocial: +2Template:BrIntellectual: +3 | None | ||||||
ShopkeeperTemplate:Br(Shopkeep) | [PAWN_nameDef]'s mother was often ill, and it fell to [PAWN_objective] to run the store which was their only source of income. [PAWN_pronoun] learned a little about the exotic artifacts which [PAWN_pronoun] sold, and a lot about the art of the deal. | Social: +4Template:BrIntellectual: +2 | None | ||||||
Sickly childTemplate:Br(Patient) | As a child, [PAWN_nameDef] suffered from a rare disease. Quarantined in a research hospital, [PAWN_pronoun] had minimal human contact and got little physical exercise. In the sterile hospital environment, however, [PAWN_pronoun] became very familiar with science and medicine. | Melee: −2Template:BrConstruction: −2Template:BrMedical: +5Template:BrSocial: −2Template:BrIntellectual: +4 | None | ||||||
Sole survivorTemplate:Br(Survivor) | [PAWN_nameDef]’s entire tribe was wiped out in a raid. Though [PAWN_pronoun] was adopted by another group, [PAWN_pronoun] was emotionally scarred, and preferred to stay near home, cooking and tending crops. | Cooking: +3Template:BrPlants: +3 | Violent | ||||||
Story writerTemplate:Br(Writer) | As a child, [PAWN_nameDef] was addicted to reading. [PAWN_pronoun] would spend all day in [PAWN_possessive] local library with [PAWN_possessive] nose in a book. When budget cuts forced the library to close, [PAWN_nameDef] was distraught. [PAWN_pronoun] decided to fill the gap by writing [PAWN_possessive] own stories instead. | Artistic: +4Template:BrIntellectual: +3 | None | ||||||
Test subjectTemplate:Br(Testee) | On the most corrupt urbworlds, scientists without a moral compass commit unspeakable atrocities in the name of research. [PAWN_nameDef] was kept alone in a sealed facility from birth and subjected to a variety of behavioural experiments in an attempt to turn [PAWN_objective] into a perfect super-soldier. | Shooting: +4 | SocialTemplate:BrCaringTemplate:BrFirefighting | ||||||
Tribe childTemplate:Br(Tribal) | [PAWN_nameDef] grew up in the tribe, running around the village, moving with the muffalo herds, learning essential skills from [PAWN_possessive] parents.Template:Br[PAWN_pronoun] never learned to read and never saw a machine that wasn't an ancient ruin. | Shooting: +2Template:BrMelee: +2Template:BrPlants: +2Template:BrIntellectual: −3 | None | ||||||
Urbworld urchinTemplate:Br(Urchin) | The urbworlds - ancient and deep industrial cityscapes bursting with humanity and poison. [PAWN_nameDef] grew up in the dark, unwanted reaches of such a place. [PAWN_pronoun] had to fight for every scrap of food. | Shooting: +2Template:BrMelee: +4 | None | ||||||
Vatgrown soldierTemplate:Br(Vatgrown) | [PAWN_nameDef] wasn't made as a person, but as an instrument of destruction. Grown in a bioweapons facility and taught combat during [PAWN_possessive] accelerated growth, [PAWN_nameDef] still has a proclivity for combat of all kinds and an aversion to human contact. | Shooting: +4Template:BrMelee: +4 | SocialTemplate:BrCaring | ||||||
Vengeful childTemplate:Br(Vengeful) | As a child, [PAWN_nameDef] returned to [PAWN_possessive] village to find that it had been wiped out by bandits. [PAWN_pronoun] swore revenge on the attackers and began a violent rampage across the wilderness. | Shooting: +3Template:BrMelee: +3 | Caring | ||||||
War refugeeTemplate:Br(Refugee) | War broke out in [PAWN_nameDef]'s home when [PAWN_pronoun] was a baby. [PAWN_possessive] parents fled with [PAWN_objective], seeking safety wherever they could find it. [PAWN_nameDef]'s earliest memories are of being taught how to defend [PAWN_objective]self.Template:BrThe violence and destruction [PAWN_pronoun] witnessed left [PAWN_objective] scarred for life. | Cooking: +2Template:BrCrafting: +2 | Violent | ||||||
Wreckage explorerTemplate:Br(Explorer) | Two generations before [PAWN_nameDef] was born, an apocalyptic war dragged [PAWN_possessive] home planet into anarchy. [PAWN_nameDef] was tasked with watching [PAWN_possessive] tribe's herds, but often shirked [PAWN_possessive] duties to go exploring the crashed warships scattered around the planet. | Animals: +3Template:BrIntellectual: +3 | None |