Template:Medicine Experience Gain Table
Revision as of 13:23, 21 October 2022 by Turnovus (talk | contribs) (Created table, after drafting it in user:Turnovus#Some_Medicine)
It adds the following to a page, to allow several pages to be updated at once.
The amount of XP gained from tending depends on the type of medicine used, and what it is used on (human or animal). The equation for this is:
XP = Medicine XP Factor × Patient XP Factor × Doctor's Learning Rate |
Where:
- Medicine XP Factor is the medicine's potency multiplied by 0.7, and clamped in the range of 0.5 and 1.
- Patient XP Factor is a multiplier from the patient type. 175x for animal patients, and 500x for human patients.
- Doctor's Learning Rate is the doctor's own multiplier on XP gained for the medicine skill. See "Improving Skills" for more details.
Medicine | Potency | XP Factor | Tend XP from patient | |
---|---|---|---|---|
Human | Animal | |||
None | 0.30 | 0.5 | 250 | 87.5 |
Herbal medicine | 0.60 | 0.5 | 250 | 87.5 |
Medicine | 1.00 | 0.7 | 350 | 122.5 |
Glitterworld medicine | 1.60 | 1 | 500 | 175 |
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