User:JuliaCat/test
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Mental Breaks
Mental State / (Label) | baseCommonality | Intensity | Details |
---|---|---|---|
Berserk | 1 | Extreme | - |
FireStartingSpree | 1 | Extreme | Required Trait: Pyromaniac |
Binging_DrugExtreme | 1 | Extreme | Worker Class: MentalBreakWorker_BingingDrug |
(catatonic) | 1 | Extreme | Worker Class: MentalBreakWorker_Catatonic |
Jailbreaker | 1 | Extreme | - |
Slaughterer | 0.75 | Extreme | - |
MurderousRage | 1 | Extreme | Commonality Factor Per Population Curve: (2, 0.1), (7, 1) |
(run wild) | 0.5 | Extreme | Worker Class: MentalBreakWorker_RunWild Commonality Factor Per Population Curve: (2, 0.1), (7, 1) |
GiveUpExit | 1 | Extreme | Quest Lodgers Can Do: false Commonality Factor Per Population Curve: (7, 0), (12, 1) |
Binging_DrugMajor | 1 | Major | Worker Class: MentalBreakWorker_BingingDrug |
Wander_Psychotic | 1 | Major | - |
Tantrum | 0.333 | Major | - |
TargetedTantrum | 0.333 | Major | - |
BedroomTantrum | 0.333 | Major | - |
SadisticRage | 1 | Major | - |
CorpseObsession | 0.4 | Major | - |
Binging_Food | 0.8 | Minor | - |
Wander_Sad | 0.5 | Minor | - |
Wander_OwnRoom | 0.5 | Minor | - |
InsultingSpree | 0.5 | Minor | - |
TargetedInsultingSpree | 0.5 | Minor | - |
IdeoChange | 1 | Extreme | Worker Class: MentalBreakWorker_IdeoChange |
Rebellion | 1 | Extreme | - |
PanicFleeFire / (fire terror) | - | Minor | Worker Class: MentalBreakWorker_FireTerror requiredGene: FireTerror |
BaseAnomalyMentalBreak | 1 | - | Anomalous Break: true |
DarkVisions / (dark visions) | 1 | Minor | Anomalous Break: true |
InsaneRamblings / (insane ramblings) | 1 | Major | Anomalous Break: true |
EntityKiller / (entity slayer) | 1 | Major | Anomalous Break: true |
EntityLiberator / (entity liberator) | 1 | Extreme | Anomalous Break: true |
TerrifyingHallucinations / (terrifying hallucinations) | 1 | Extreme | Anomalous Break: true |
HumanityBreak / (humanity break) | 1 | Major | Worker Class: MentalBreakWorker_HumanityBreak requiredPrecept: Inhumanizing_Required |
BerserkShort / (berserk) | 0 | Extreme | - |
CubeSculpting / (cube sculpting) | 0 | Minor | - |
Mental States
Label | Details |
---|---|
BaseMentalState | Min Ticks Before Recovery: 10,000 ticks (2.78 mins) Recovery MTB Days: 0.3 |
(berserk) | Min Ticks Before Recovery: 10,000 ticks (2.78 mins) Recovery MTB Days: 0.3 stateClass: MentalState_Berserk category: Aggro blockInteractionInitiationExcept: Insult blockInteractionRecipientExcept: Insult blockRandomInteraction: true moodRecoveryThought: Catharsis blockNormalThoughts: true nameColor: (0.9,0.2,0.5) beginLetter: {0} has gone berserk.\n\n[PAWN_pronoun] will attack anyone [PAWN_pronoun] sees. beginLetterDef: ThreatSmall minTicksBeforeRecovery: 40000 maxTicksBeforeRecovery: 60000 recoveryMtbDays: 0.166 recoveryMessage: {0}'s berserk rage has come to an end. baseInspectLine: Mental state: Berserk stateEffecter: Berserk tale: MentalStateBerserk recoverFromSleep: true inCaravanCanDo: true |
(fire starting spree) | Min Ticks Before Recovery: 10,000 ticks (2.78 mins) Recovery MTB Days: 0.3 stateClass: MentalState_FireStartingSpree category: Malicious blockInteractionInitiationExcept: None blockInteractionRecipientExcept: Insult blockRandomInteraction: true moodRecoveryThought: Catharsis nameColor: (0.5, 0.9, 0.5) beginLetter: {0} is on a fire starting spree.\n\n[PAWN_pronoun] will wander around for a while, randomly starting fires. beginLetterDef: ThreatSmall minTicksBeforeRecovery: 6000 maxTicksBeforeRecovery: 10000 recoveryMtbDays: 0.033 recoveryMessage: {0} is no longer on a fire starting spree. baseInspectLine: Mental state: Fire starting spree recoverFromSleep: true inCaravanCanDo: true prisonersCanDo: false colonistsOnly: true |
(binging on drug) | Min Ticks Before Recovery: 10,000 ticks (2.78 mins) Recovery MTB Days: 0.3 stateClass: MentalState_BingingDrug workerClass: MentalStateWorker_BingingDrug category: Misc moodRecoveryThought: Catharsis nameColor: (0.5, 0.9, 0.5) minTicksBeforeRecovery: 40000 maxTicksBeforeRecovery: 60000 recoveryMtbDays: 0.133 baseInspectLine: Mental state: Binging on {0} recoverFromSleep: true prisonersCanDo: false colonistsOnly: true allowBeatfire: true drugCategory: Hard ignoreDrugPolicy: true |