Version/0.0.250C

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Revision as of 15:22, 9 November 2013 by AcDie (talk | contribs) (→‎0.0.250C)
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0.0.250C

0.0.250 was released on November 3, 2013 - Pre-alpha backer release 1

Bug Fixes

• Many bugfixes in prep for public alpha

Changes

• Reorganized enemy attack AI to acquire turret targets even without line of sight.
• Totally refactored how equipment and verbs are managed under the hood.
• Split repair from construction
• Beating the fire on a burning pawn stuns them.
• Firefighters will extinguish nearby friendly pawns even outside home zones.
• Melee attacks incap more than guns and explosives.
• Cannot speed up time while a colonist is on fire
• Short throws will no longer have large inaccuracies
• Redid how the game uncovers fog at map start.
• T and G are now zoom keys
• Traders now stay around for two days, not a half day.
• Reorganized options menu.

Additions

• Added video quality levels. Mostly it just turns off AA.