Rifles
Lee-Enfield
A slow reloading rifle able to take out target from a long range. In close quarters combat, it's slow handling makes it less valuable than a Uzi, a Shotgun or even a Pistol, but a colonist armed with a Lee-Enfield has the ability to run away from short range to take cover behind distant cover and fire accurate rounds without possibility of retaliation.
The Lee-Enfield outranges the automatic turrets, forcing colonists to expose themselves to take an rifle-armed raider out.
"Ancient bolt-action rifle. Probably pulled from a basement somewhere. Good range, good power, low rate of fire."
- Damage: 18
- Range: 37
- Accuracy: 9
- Single-shot
- Handling: Slow
- Usual price: $750 (modified by trade)
M-16 Assault Rifle
Compromise between a slow firing rifle and a short-ranged machine gun, the M-16 can keep enemies in check at a range most weapons can't fire at. Its low power prevents it to be the ultimate weapon, however. Template:Clr
"Ancient pattern military Weapon. Good range, low power, high rate of fire."
- Damage: 7
- Range: 32
- Accuracy: 7
- Automatic fire. Shots per burst: 3
- Handling: Normal
- Usual price: $1300 (modified by trade)
R4 Charge Rifle
Conventional assault rifle, great improvement over the Uzi. Good against packed enemies even though it also can dish out huge damage to single targets.
"Phase-charging energy/projectile rifle."
- Damage: 14
- Range: 24
- Accuracy: 6
- Automatic fire. Shots per burst: 3
- Handling: Normal
- Usual price: $2000 (modified by trade)
M-24 Sniper Rifle
Militarized civilian rifle. Basically an upgraded version of the Lee-Enfield rifle. Same limitations regarding close-quarter combat, but better qualities regarding range and power.
"Ancient pattern military sniper rifle. Bolt action. Long range, great accuracy and power."
- Damage: 50
- Range: 45
- Accuracy: 9
- Single-shot
- Handling: Slow
- Usual price: $1500 (modified by trade)