Meals

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Revision as of 17:38, 23 July 2014 by TynanSylvester (talk | contribs) (Text replacement - "<translate>" to "")
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"Created cook stove and three meal types to cook. Advanced meal types require multiple ingredients but have better psychological and nutritive effects".</translate>[1]

==Nutrient paste meal== </translate> 64px A Nutrient paste meal is generated from a nutrient paste dispenser and requires ? amount of food to create.
The colonists don't like to eat it, but it's better than raw food.</translate>

==Simple meal== </translate> 64px A simple meal requires 10 food of any type to be created.
A colonist with cooking skill of at least 3 is required to create this meal. When eaten, it provides no thought bonus or penalty.</translate>

==Fine meal== </translate> 64px A fine meal requires 5 meat and 5 vegetables of any type to be created.
A colonist with cooking skill of at least 7 is required to create this meal. When eaten, it provides a thought with a +5 happiness bonus.</translate>

==Lavish meal== </translate> 64px A lavish meal requires 10 meat and 10 vegetables of any type to be created. A colonist with cooking skill of at least 12 is required to create this meal. When eaten, it provides a thought with a +10 happiness bonus. Fun side note: it takes FOREVER to make.

Notes

[[Category: Food</translate>]]