Template:Material
{{{Aiming Time base}}} {{{Base Healing Quality base}}} {{{Beauty base}}} {{{Brewing Speed base}}} {{{Butchery Efficiency base}}} {{{Butchery Speed base}}} {{{Construction Speed base}}} {{{Cooking Speed base}}} {{{Deterioration Rate base}}} {{{Diplomatic Gift Impact base}}} {{{Door Opening Speed base}}} {{{Eating Speed base}}} {{{Flammability base}}} {{{Food Poison Chance base}}} {{{Global Learning Factor base}}} {{{Global Work Speed base}}} {{{Healing Speed base}}} {{{Immunity Gain Speed base}}} {{{Market Value base}}} {{{Max Health base}}} {{{Maximum Comfortable Temperature base}}} {{{Mechanoid Disassembly Efficiency base}}} {{{Mechanoid Disassembly Speed base}}} {{{Medical Operation Speed base}}} {{{Medical Potency base}}} {{{Melee Blunt Damage base}}} {{{Melee Cooldown base}}} {{{Melee Damage base}}} {{{Melee Hit Chance base}}} {{{Melee Sharp Damage base}}} {{{Mental Break Threshold base}}} {{{Minimum Comfortable Temperature base}}} {{{Mining Speed base}}} {{{Move Speed base}}} {{{Plant Work Speed base}}} {{{Psychic Sensitivity base}}} {{{Ranged Cooldown base}}} {{{Recruit Prisoner Chance base}}} {{{Research Speed base}}} {{{Rest Effectiveness base}}} {{{Sculpting Speed base}}} {{{Sell Price Multiplier base}}} {{{Shield Max Energy base}}} {{{Shield Recharge Rate base}}} {{{Shooting Accuracy base}}} {{{Smelting Speed base}}} {{{Smithing Speed base}}} {{{Smoothing Speed base}}} {{{Social Chat Impact base}}} {{{Stonecutting Speed base}}} {{{Surgery Success Chance base}}} {{{Tailoring Speed base}}} {{{Trade Price Improvement base}}} {{{Work To Make base}}}
Material
- Type
- Material – Uncategor.
The Material Itself
Things Made from the Material