Talking
Revision as of 17:42, 16 October 2018 by XeoNovaDan (talk | contribs)
Talking is a pawn capacity: A character's capacity of speech. Directly affected by consciousness.
Talking is a factor of all social stats including Diplomatic Gift Impact, Recruit Prisoner Chance, Social Chat Impact, and Trade Price Improvement. Talking capacity is reduced by a damaged or missing jaw. Dementia also impairs talking.