Downed
Jump to navigation
Jump to search
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This page is suggested to be moved. Destination: Please suggest a target page. Reason: Move to ailments? Discuss. |
Downed is a state in which a pawn or animal is rendered incapable of movement. When pawns are downed, they drop any weapon in their hands. When a being is downed, all attacks are stopped against them.
Downing happens when a pawn's or animal's Moving capacity is reduced below 15%. This can occur through a variety of methods - they may simply have their Moving capacity directly reduced such as by the destruction of their legs. Alternatively, they may lose sufficient Consciousness which in turns affects Moving.
A downed pawn or animal is a valid target for a variety of actions:
- Rescue.
- Being fired at by a drafted pawn equipped with a ranged weapon (without Shooting XP though). Cannot be done to colonists. It is similar to firing at non-downed targets.
- Melee attack to death by a drafted pawn (without Melee XP though). Cannot be done to colonists. It is similar to meleeing non-downed targets.
- Being carried by any drafted pawn, even by the one incapable of hauler work.
- Being tended by a drafted pawn on the spot, except by the one incapable of doctoring. Being assigned to doctoring is not required. If the tending pawn is carrying medicine, it will be used. Being downed is not required for being tended "in the field", though.
Actions specific to downed pawns:
- Imprisonment by a drafted pawn.
- Stripping of apparel including utility items.
- Involuntary loading into a cryptosleep casket.
Actions specific to downed animals:
- Throat cut. Performed routinely on a downed hunter's target. Cannot be done to tamed animals.