< Template:Medicine Experience Gain Table(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Normal table, defaults to a wikitable.
{{Medicine Experience Gain Table}}
The amount of XP gained from tending depends on the type of medicine used, and what it is used on (human or animal). The equation for this is:
XP = Patient XP Factor × Medicine XP Factor × Doctor's Learning Rate
|
Where:
- Patient XP Factor is a multiplier from the patient type. ×175 for animal patients, and ×500 for human patients.
- Medicine XP Factor is the medicine's potency multiplied by 0.7, and clamped in the range of 0.5 and 1.
- Doctor's Learning Rate is the doctor's own multiplier on XP gained for the medicine skill. See "Improving Skills" for more details.
Version meant to match page doctoring.
{{Medicine Experience Gain Table|{{STDT| c_10 text-center}}}}
The amount of XP gained from tending depends on the type of medicine used, and what it is used on (human or animal). The equation for this is:
XP = Patient XP Factor × Medicine XP Factor × Doctor's Learning Rate
|
Where:
- Patient XP Factor is a multiplier from the patient type. ×175 for animal patients, and ×500 for human patients.
- Medicine XP Factor is the medicine's potency multiplied by 0.7, and clamped in the range of 0.5 and 1.
- Doctor's Learning Rate is the doctor's own multiplier on XP gained for the medicine skill. See "Improving Skills" for more details.
Medicine
|
Potency
|
XP Factor
|
Tend XP from patient
|
Human |
Animal
|
None
|
0.30 |
0.5 |
250 |
87.5
|
Herbal medicine
|
0.60 |
0.5 |
250 |
87.5
|
Medicine
|
1.00 |
0.7 |
350 |
122.5
|
Glitterworld medicine
|
1.60 |
1 |
500 |
175
|