Modding Tutorials/Overhaul workspace
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NOTE: This is a workspace for the ongoing overhaul of the RimWorld Wiki's modding tutorials and references. If you managed to find your way here, please check out the main Modding_tutorials index page instead.
This overhaul is being overseen by the #mod-development channel on the RimWorld Wiki, please contact us before changing anything.
Modding Basics
Modding Basics
- Getting Started
- Recommended Software
- Mod Folder Structure
- Textures
- Sounds
- Languages and Translations
XML
- Defs
- ThingDef
- MayRequire
- PatchOperations
C#
- C# Basics
- Decompiling Source Code - Reading compiled code from the base game as well as DLCs and other mods.
- Setting up - (Needs cleanup)
Code References