Stat/Core Pawns Social
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Def Name Label Label For Full Stat List Offset Label |
Description | Category | Parameters | Complex Paramaters |
Display Priority In Category |
---|---|---|---|---|---|
|
How effective this person is as a negotiator. This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks. |
Pawn-Social |
|
|
2600 |
|
How physically attractive this person is. This affects social interactions. | Pawn-Social |
|
- | 2000 |
|
How effective this person is in arresting people. This affects chance that this person will be able to arrest someone without resistance. | Pawn-Social |
|
|
2000 |
|
When this person acts as a trade negotiator, buy and sell prices are improved by this percentage. | Pawn-Social |
|
|
2599 |
|
When this person sells non-medical drugs, prices are improved by this percentage. | Pawn-Social |
|
- | 2560 |
|
A multiplier on how much other people are affected by this person's social interactions. | Pawn-Social |
|
|
2000 |
|
The base chance this person will successfully tame an animal on any given attempt. The actual chance is also affected by the animal's wildness. Failed tame attempt can induce animal attacks, especially for more vicious animals. |
Pawn-Social |
|
|
1901 |
|
The base chance this person will make progress training an animal on a given attempt. The actual chance for a given attempt will also depend on the animal's wildness, whether it is bonded with the trainer, and so on. |
Pawn-Social |
|
|
1900 |
|
A multiplier on the chance to bond with an animal when interacting with it. | Pawn-Social |
|
- | 1890 |