Training

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Revision as of 16:37, 7 March 2014 by GlobusGames (talk | contribs)
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Template:TNT Some features in the game can be exploited to train your colonists.

Artistic training

This skill isn't implemented yet, no known training.

Construction training

Build something cheep and sell it?

Cooking training

Non known yet...

Crafting training

Non known yet...

Growing training

Non known yet...

Medicine training

This skill isn't implemented yet, no known training.

Melee training

Non known yet...

Mining training

Non known yet...

Research training

Non known yet...

Shooting training

By drafting a colonist and order him to attack something indestructible, you can train them to become better at shooting, without besides the "training" they gets when the colony are under attack.

The game doesn't have a proper intended target for practice, so various other exploits can be used instead.

Current version

0.2.363 Sleeping spot can still be targeted, use this feature before its patched again.

0.2.363 Use Target Practise mod, which adds custom indestructible block called Target.[1]

Previous versions

Growing area (removed from game in Alpha 2)

Dumping area (removed from game in Alpha 1)

Social training

Non known yet...

Notes