Events
Events are random occurrences within Rimworld. They can happen at any time and with any frequency. However, the average negativity and saturation of events relies mainly on the game's chosen AI storyteller. Events consist of a variety of things, from mundane occurrences to colony-wide disasters. The player is alerted to an event's happening by the appearance of a small blue envelope on the right side of the screen which, when clicked, brings up a menu containing more information and (in some cases) an option to jump to the event's location.
Event Data
Category | Name | Common Name | Chance | Favorability | Minimum Time Before Repeat (days) |
---|---|---|---|---|---|
Big Threat | RaidEnemy | Enemy Attack | 9.0 | Bad | 0 |
Big Threat | AnimalInsanity | Psychic Wave | 1.0 | VeryBad | 1 |
Big Threat | ShipPartCrash | Ancient Ship Crash | 1.5 | Bad | 30 |
Special | RaidFriendly | Faction Assistance | 3 | Good | 0 |
Special | AgentRevealed | Traitor | 1.3 | VeryBad | 40 |
Small Threat | AnimalInsanitySingle | Mad Animal | 5 | Bad | 0 |
General Bad | Eclipse | Eclipse | 4 | Bad | 8 |
General Bad | SolarFlare | Solar Flare | 2.5 | Bad | 8 |
General Bad | PsychicDrone | Psychic Drone | 1.2 | Bad | 8 |
General Bad | ShortCircuit | Faulty Conduit Explosion | 1.2 | Bad | 15 |
General Bad | CropBlight | Mysterious Blight | 2.5 | Bad | 8 |
General Good | TraderArrivalGeneral | Trade Ship In Range | 13 | Good | 0 |
General Good | TraderArrivalSlaver | Slave Ship In Range | 4.5 | Good | 0 |
General Good | TravelerGroup | Traveler Visit | 8 | Good | 0 |
General Good | VisitorGroup | Faction Visit | 8 | Good | 0 |
General Good | WandererJoin | Migrant | 0.5 | VeryGood | 0 |
General Good | ResourcePodCrash | Cargo Pods | 6.0 | Good | 0 |
General Good | RefugeePodCrash | Escape Pod | 1.5 | Good | 0 |
General Good | MiracleHeal | Miraculous Recovery | 2 | Good | 0 |