Melee Damage

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"FloatZero" is not in the list (Integer, FloatOne, FloatTwo, FloatThree, FloatMaxOne, FloatMaxTwo, FloatMaxThree, FloatTwoOrThree, PercentZero, PercentOne, ...) of allowed values for the "To String Style" property.Melee Damage is a stat: Damage done per hit in melee combat. Its minimum allowed value is 1. Its default value is 1.