Melee Damage
Revision as of 03:38, 23 February 2015 by Crystalline Cat (talk | contribs) ((Bot) Testing automatic XML data extraction)
"FloatZero" is not in the list (Integer, FloatOne, FloatTwo, FloatThree, FloatMaxOne, FloatMaxTwo, FloatMaxThree, FloatTwoOrThree, PercentZero, PercentOne, ...) of allowed values for the "To String Style" property.Melee Damage is a stat: Damage done per hit in melee combat. Its minimum allowed value is 1. Its default value is 1.