Plants

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Revision as of 15:46, 24 April 2015 by Crystalline Cat (talk | contribs) (Separated food and resource plants; yield per day now takes resting time into account.)
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Plants Menu Wild Plants Trees Domesticated Plants Decorative Plants

Template:Tocright Plants come in varieties that are either cultivated or grow wild. Cultivated plants are planted by colonists mainly for food. Wild plants grow naturally throughout the map. Some wild plants spread themselves via seeds. Animals mostly graze on wild plants but will happily eat cultivated crops as well.

Plants need at least 50% light to grow. When a plant lacks light it's info window indicates this with the text 'Needs light level: 50%. At 50% light, plant growth rate starts to rise from 0% to 1%. A plant's growth rate increases by 2% for every 1% increase in light level beyond 50%. At 100% light the plant's growth rate finally reaches 100%. In areas that lack light, usually indoors with a hydroponics basin, a sun lamp provides 100% light. Plants will even grow at a modest 20% rate when lit by a standard lamp which provides 60% light.

From hour 19 through hour 5 plants will rest during which time they will not grow regardless of the light level.


Domesticated Plants

Food Plants

Name Beauty Yield Product Fertility Factor Marshy Soil/Gravel Normal Soil Mossy Soil Rich Soil Hydroponics
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Resource Plants

Name Beauty Yield Product Fertility Factor Marshy Soil/Gravel Normal Soil Mossy Soil Rich Soil Hydroponics
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Decorative Plants

Name Beauty Pottable Sow Work Growth Lifespan Wild Cluster Size Radius Seed Time

Wild Plants

Food Plants

Name Beauty Yield Product Growth Lifespan Wild Cluster Size Radius Seed Time

Ground Cover

Name Beauty Yield Product Growth Lifespan Wild Cluster Size Radius Seed Time

Trees

Name Beauty Yield Product Growth Lifespan Wild Cluster Size Radius Seed Time