Herbal medicine
Revision as of 22:53, 20 January 2017 by XeoNovaDan (talk | contribs) (Link to upcoming 'Doctoring' page. Not sure how to go about the deal with information, as I want to expand the information but don't want to jeopardise everything in regards to organisation.)
Herbal medicine
A pack of herbal concoctions typically extracted from the healroot plant. It is less potent than industrial pharmaceuticals, but much better than nothing.
- Type
- Medical Item – Medicine
- Stack Limit
- 25
Base Stats
- Days To Start Rot
- 150
- Deterioration Rate
- 6
- Flammability
- 1.3
- Market Value
- 10
- Mass
- 0.35
- Max Hit Points
- 60
- Medical Potency
- 0.6 ... further results
Stat Modifiers
Herbal medicine is used in doctoring not unlike normal medicine, but with less efficiency and lower success rate. It can be grown from the healroot plant. It makes for a good source of medicine for jobs that do not require a high success rate, or as a fall back medicine if your normal or glitterworld medicine stockpile is lacking. Combined with neutroamine and cloth it can be crafted into normal medicine at a drug lab.