The current article text implies that "20 points of damage" across various parts gets healed at 20 / healing rate ticks. Is that actually true?
My naiive understanding was that 2 separate injuries to 2 separate parts would both heal at the same rate as a different pawn with one injury to one part, and thus they'd effectively recover twice as quickly than what the text implies. I'm unsure, but suspect, that this may even be true for multiple injuries to the same part, that is a pawn with one deep cut will heal much more slowly than a pawn with many superficial ones.