Backstories/Tribal Child

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Revision as of 22:26, 29 April 2021 by Upbraider (talk | contribs) (Added 'sole survivor' excluded type of tasks.)
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Backstories

Title
(Short Title)
Description Skill Modifications Work types Traits Tribal Outlander Pirate Offworld Outsider Imperial
Common
Imperial
Fighter
Imperial
Royal
Bodytype
Tribe Child
(Tribal)
[PAWN_nameDef] grew up in a tribe, running around the village, moving with the muffalo herds, learning essential skills from [PAWN_possessive] parents.\n\n[PAWN_pronoun] never learned to read and never saw a machine that wasn't an ancient ruin.
  • Plants: +2
  • Melee: +2
  • Shooting: +2
  • Intellectual: −3

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Abandoned Child
(Abandoned)
[PAWN_nameDef] was born sickly. Thinking that [PAWN_pronoun] would only burden the tribe, [PAWN_possessive] parents exposed [PAWN_objective] to the elements. Somehow, [PAWN_pronoun] survived.
  • Melee: +3
  • Crafting: +3
  • Social: −2

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Reclusive Child
(Reclusive)
[PAWN_nameDef] didn't learn to speak until [PAWN_pronoun] was nearly five years old. Even then [PAWN_pronoun] preferred to keep to [PAWN_objective]self.
To the chagrin of [PAWN_possessive] caretakers, [PAWN_pronoun] made a habit of wandering off to live in the wilderness for weeks at a time.
  • Melee: +4
  • Crafting: +3
  • −Social
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Herder
(Herder)
[PAWN_nameDef] tended the muffalo herds, keeping them safe from predators and treating sick animals. It was quiet work, but [PAWN_pronoun] enjoyed being away from people.
  • Medicine: +3
  • Melee: +3
  • Social: −2

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Scavenger
(Scavenger)
[PAWN_nameDef] spent [PAWN_possessive] childhood escaping grunt work to go digging through wrecks and ruins for treasures. [PAWN_possessive] natural curiosity got [PAWN_objective] into a lot of trouble, but it also yielded many interesting finds.
  • Mining: +3
  • Intellectual: +3
  • −ManualDumb
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Cave Child
(Cave Child)
[PAWN_nameDef] grew up in a large and intricate cave complex that extended deep into a mountainside. [PAWN_pronoun] helped the adults maintain and improve the deep caves.
  • Mining: +3
  • Construction: +3

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Sole Survivor
(Survivor)
[PAWN_nameDef]'s entire tribe was wiped out in a raid. Though [PAWN_pronoun] was adopted by another group, [PAWN_pronoun] was emotionally scarred, and preferred to stay near home, cooking and tending crops.
  • Plants: +3
  • Cooking: +3
  • −Violence
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Vengeful Child
(Vengeful)
As a child, [PAWN_nameDef] returned to [PAWN_possessive] village to find that it had been wiped out by bandits. [PAWN_pronoun] swore revenge on the attackers and began a violent rampage across the wilderness.
  • Melee: +3
  • Shooting: +3
  • −Caring
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Fire Keeper
(Firekeep)
[PAWN_nameDef] was responsible for keeping the tribe's fire going. [PAWN_pronoun] took this responsibility very seriously.
  • Crafting: +2
  • Cooking: +2

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Hideaway
(Hideaway)
[PAWN_nameDef]'s overprotective parents encouraged [PAWN_objective] to stay at home nearly every day. Though [PAWN_pronoun] had a lot of time to read and pursue crafting hobbies, [PAWN_pronoun] never developed normal social skills.
  • Intellectual: +3
  • Crafting: +3
  • Social: −2

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Crash Baby
(Crashbaby)
As a baby, [PAWN_nameDef] was the only survivor of a deadly spacecraft crash. A passing tribe discovered [PAWN_objective] in the wreckage and adopted [PAWN_objective].
  • Social: +3
  • Intellectual: +2

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Budding Artist
(Artist)
[PAWN_nameDef] had a knack for art. Traders and collectors from many different societies sought to buy [PAWN_possessive] creations.
  • Artistic: +5

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Bully
(Bully)
[PAWN_nameDef] tormented other children for fun. To keep [PAWN_objective] busy, an elder assigned [PAWN_objective] to a hunting party at an early age.
  • Melee: +2
  • Shooting: +3
  • −Caring
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Bookworm
(Bookworm)
Rather than socialize with the other children, [PAWN_nameDef] preferred to get lost in literature. [PAWN_pronoun] taught [PAWN_objective]self to read at an early age with books bought from passing traders.
  • Intellectual: +6
  • Artistic: +2
  • Social: −3
  • −ManualDumb
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