Internal version/0.0.294

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Revision as of 22:00, 8 September 2021 by SyntaxTerror (talk | contribs) (cleanup)
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This version was released on: December 17, 2013

Changes[edit]

Changes[edit]

  • Starting moving game content out of hardcoding and into external, modifiable xml and content files. This is the beginnings of the mod system.
  • Various other changes.

New content[edit]

  • Created audio authoring system, supporting one-shots and sustained sounds, various filters, pitch, volume settings, mappings from in-game parameters.
  • Created live-modding system, which allows modification of game content while the game is running. This includes the package editor and the definition editor.
  • Created apparel system and introduced the first batch of apparel from Rho’s art.
  • Created a system to randomize, remember, and manage colors for apparel and characters’ skin.