Max Hit Points

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Revision as of 00:51, 27 January 2022 by Albedo (talk | contribs) (link damage)
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"FloatZero" is not in the list (Integer, FloatOne, FloatTwo, FloatThree, FloatMaxOne, FloatMaxTwo, FloatMaxThree, FloatTwoOrThree, PercentZero, PercentOne, ...) of allowed values for the "To String Style" property.Max Hit Points is a stat: The maximum hit points of an object. This represents how much damage it can take before being destroyed. Its minimum allowed value is 1. Its default value is 100.