Editing Tox gas
Revision as of 03:51, 7 September 2024 by Maple653 (talk | contribs) (→Analysis: added risks mainly with rotting corpses and lung rot but also how it can impact survivors, fixed what seems to have been a misplaced stub? also added check tag since entities haven't been tested for tox gas resistance or anything, i have used it on gorehulks but didn't exactly check them for tox gas, but contained entities seem outright unaffected, probably so you don't give them dementia and call it a day.)
Warning: You are editing an out-of-date revision of this page. If you save it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.