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− | {{ | + | {{Stub|reason=Needs analysis of best acquisition methods}} |
+ | {{infobox main|resource| | ||
| name = Chemfuel | | name = Chemfuel | ||
| image = Chemfuel.png | | image = Chemfuel.png | ||
| description = A volatile liquid chemical. Used to fuel engines and rockets, or to transmute into propellant for projectiles, or as an incendiary weapon. | | description = A volatile liquid chemical. Used to fuel engines and rockets, or to transmute into propellant for projectiles, or as an incendiary weapon. | ||
− | | type = Crafted | + | | type = Crafted Resources |
| type2 = | | type2 = | ||
| path cost = | | path cost = | ||
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| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
− | {{ | + | {{info|'''Chemfuel''' is a resource used to craft explosive weapons and [[mortar shell|ammunition]] as well as fuel the [[chemfuel powered generator]]s and [[pod launcher]]s. If chemfuel catches fire, it will spark briefly before exploding in a fireball. |
In spite of the description, it is in no way necessary for neither the construction nor fueling of your [[ship]].}} | In spite of the description, it is in no way necessary for neither the construction nor fueling of your [[ship]].}} | ||
== Acquisition == | == Acquisition == | ||
− | + | * Chemfuel can be crafted by processing [[wood]] or organic material at a [[refinery]] | |
− | + | * You can "milk" it from tamed [[boomalope]]s | |
− | + | * Obtain it from powered [[Infinite chemreactor]]s. | |
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== Summary == | == Summary == | ||
− | Mostly used in crafting, however when damaged beyond 1/3rd of its health, it will spark and emit a hissing sound and will explode after between {{ | + | Mostly used in crafting, however when damaged beyond 1/3rd of its health, it will spark and emit a hissing sound and will explode after between {{ticks|70}} and {{ticks|150}}, dealing 10 [[Damage Type#Flame|Flame]] damage in a radius around itself. The radius depends on the quantity in the stack, with a single unit of chemfuel covering a 1.1 tile radius, and expanding this radius proportional to the square root of the stack size times 0.037 up to a maximum radius of {{#expr: 1.1+((149*0.037)^0.5) round 2}} tiles at a full stack of 150. This explosion leaves [[Filth|Chemfuel puddles]] which will then ignite and burn. |
The market value of chemfuel is not affected by its hit points, so [[deterioration|deteriorated]] or damaged chemfuel still [[trade|sells]] for its normal price. | The market value of chemfuel is not affected by its hit points, so [[deterioration|deteriorated]] or damaged chemfuel still [[trade|sells]] for its normal price. | ||
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* [[Chemfuel generator]]s | * [[Chemfuel generator]]s | ||
* [[Pod launcher]]s | * [[Pod launcher]]s | ||
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* [[Smokepop pack]]s | * [[Smokepop pack]]s | ||
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* [[Jump pack]]s {{RoyaltyIcon}} | * [[Jump pack]]s {{RoyaltyIcon}} | ||
* [[Locust armor]] {{RoyaltyIcon}} | * [[Locust armor]] {{RoyaltyIcon}} | ||
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It is also an ingredient in the following crafting recipes: | It is also an ingredient in the following crafting recipes: | ||
− | {{Ingredient List | + | {{Ingredient List}} |
− | == Analysis == | + | ==Analysis== |
− | + | {{Stub|section=1}} | |
+ | The higher the quantity of chemfuel in the stack, the larger the explosion. With a little creativity, careful placement of chemfuel stockpiles can be used as components in base [[defense]]. | ||
− | === | + | === Storage === |
− | + | Due to its volatile nature, it should be stored safely away from flammables and electric circuits, in small compartments which contain small stock so an explosion won't destroy your entire stock. This should not be stored with mortar shells. Be careful, as a pawn may decide to let out their stress by beating up a chemfuel container until it explodes. | |
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== Version history == | == Version history == | ||
− | + | In earlier versions, Chemfuel could be acquired by using a [[Deep drill]]. This was removed in Beta 19. | |
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