Template:Ticks/gametime
Jump to navigation
Jump to search
Convert ticks to a human readable amount of in-game time in either hours, days, quadrums, or years, depending on the value given.
Usage[edit]
- Specify the time in ticks
- In-game time is automatically calculated and added after the time in ticks.
{{ticks/gametime|time in ticks}}
Examples[edit]
1,000 ticks (0.4 in-game hours)
5,000 ticks (2 in-game hours)
10,000 ticks (4 in-game hours)
50,000 ticks (20 in-game hours)
100,000 ticks (40 in-game hours)
500,000 ticks (8.33 in-game days)
1,000,000 ticks (16.67 in-game days)
5,000,000 ticks (5.56 quadrums)
10,000,000 ticks (2.78 years)
Choosing Specific Time Periods[edit]
If you want to show a specific amount of time for better precision, use the sub-templates below:
The above documentation is transcluded from Template:Ticks/gametime/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |